Player Matchup

He Bo
He Bo
JokerPG3K
He Bo
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 23L
1,044 Elo+
Solo
Neith
Neith
Melmichel
Neith
Level 24
God Stats
1W - 3L
1,715 SR
Queue Stats
7W - 7L
1,309 Elo+
Solo
Agni
Agni
pedroninho
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 113L
1,431 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,261 Elo+

VS

Team Averages
Level 38
1,392 SR
1,327 Elo+
Kukulkan
Kukulkan
RanphaRoxMyJox
Kukulkan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,715 Elo+
Solo
Cernunnos
Cernunnos
TomoyeGrey
Cernunnos
Level 27
God Stats
10W - 18L
1,445 SR
Queue Stats
35W - 75L
1,120 Elo+
Party 1
Bacchus
Bacchus
orzel bialley
Bacchus
Level 76
God Stats
9W - 17L
1,232 SR
Queue Stats
36W - 65L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JokerPG3K
He Bo
10
4 / 3 / 2
8,984
642
8,248
9,993
2,956
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Melmichel
Neith
11
2 / 2 / 3
8,718
623
5,578
6,772
2,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 4
8,118
580
2,811
8,392
2,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 2 / 3
9,976
713
7,328
6,836
2,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
TomoyeGrey
Cernunnos
12
5 / 3 / 4
10,402
743
7,734
7,943
2,791
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
11
3 / 2 / 6
10,119
723
5,169
10,461
11,306
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
11
11
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
JokerPG3K
He Bo
4
3
2
1.67
L
Neith
Melmichel
Neith
2
2
3
1.75
W
Kukulkan
3
2
3
2.25
W
Cernunnos
TomoyeGrey
Cernunnos
5
3
4
2.33
W
Bacchus
3
2
6
3
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,637
Damage
20,231
25,157
Taken
25,240
7,986
Mitigated
16,708
6,892
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
JokerPG3K
He Bo
8,248
194
0
3,502
9,993
2,956
144
4,198
5,795
25,544
0
L
Neith
Melmichel
Neith
5,578
1,256
0
2,433
6,772
2,374
329
3,796
2,976
0
26,028
W
Kukulkan
7,328
527
0
2,702
6,836
2,611
802
4,013
2,823
53,605
0
W
Cernunnos
TomoyeGrey
Cernunnos
7,734
4,079
0
2,348
7,943
2,791
1,363
3,742
4,201
0
44,948
W
Bacchus
5,169
323
0
2,611
10,461
11,306
0
3,338
7,123
15,053
0
L
2,811
550
0
957
8,392
2,656
99
4,539
3,853
13,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,820
Gold Earned
30,497
115
Minions Killed
179
0
Camps Cleared
0
659,075
Distance Traveled
721,052
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,984
642
43
3
0
220,331
3
L
Neith
8,718
623
42
3
0
232,328
0
W
Kukulkan
9,976
713
109
8
0
230,532
0
W
Cernunnos
10,402
743
59
4
0
248,683
2
W
Bacchus
10,119
723
11
1
0
241,837
1
L
Agni
8,118
580
30
2
0
206,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role