Player Matchup

Da Ji
Da Ji
RyujinNoKenKurae
Da Ji
Level 24
God Stats
2W - 1L
1,466 SR
Queue Stats
40W - 33L
1,235 Elo+
Solo
Agni
Agni
Sa1reS
Agni
Level 145
God Stats
8W - 8L
1,296 SR
Queue Stats
129W - 129L
1,589 Elo+
Solo
Hercules
Hercules
goldringer
Hercules
Level 149
God Stats
3W - 5L
1,536 SR
Queue Stats
227W - 245L
1,552 Elo+
Solo
Team Averages
Level 106
1,432 SR
1,459 Elo+

VS

Team Averages
Level 12
1,601 SR
1,622 Elo+
Chronos
Chronos
ApexEclipse
Chronos
Level 24
God Stats
5W - 2L
1,804 SR
Queue Stats
22W - 8L
1,866 Elo+
Solo
Set
Set
Th3Kr88
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
karatel696
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 3 / 9
8,737
874
8,646
7,805
2,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Sa1reS
Agni
10
6 / 1 / 9
8,256
826
4,365
4,030
1,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
goldringer
Hercules
10
11 / 3 / 8
9,094
909
9,212
10,546
6,776
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ApexEclipse
Chronos
12
7 / 4 / 0
9,019
902
9,628
8,404
2,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
6
0 / 11 / 3
6,454
645
2,939
8,843
4,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
6
0 / 12 / 3
6,050
605
4,070
9,581
2,379
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
27
Kills
7
7
Deaths
27
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
ApexEclipse
Chronos
7
4
0
1.75
W
10
3
9
4.83
W
Agni
Sa1reS
Agni
6
1
9
10.5
L
Set
0
11
3
0.14
W
Hercules
goldringer
Hercules
11
3
8
5
L
Neith
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
16,637
22,381
Taken
26,828
10,917
Mitigated
9,012
4,109
Healing
3,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ApexEclipse
Chronos
9,628
3,088
0
3,000
8,404
2,578
0
1,193
7,211
37,688
0
W
8,646
3,313
0
402
7,805
2,927
257
4,241
3,564
0
21,973
W
Agni
Sa1reS
Agni
4,365
329
0
0
4,030
1,214
0
1,275
2,755
19,201
0
L
Set
2,939
1,305
0
69
8,843
4,055
0
1,168
7,675
0
5,348
W
Hercules
goldringer
Hercules
9,212
4,148
0
3,707
10,546
6,776
448
4,136
6,410
0
18,038
L
Neith
4,070
3,340
0
23
9,581
2,379
0
2,020
7,561
0
8,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,087
Gold Earned
21,523
83
Minions Killed
77
0
Camps Cleared
0
535,037
Distance Traveled
457,682
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,019
902
66
7
0
173,467
2
W
Da Ji
8,737
874
34
3
0
185,112
2
W
Agni
8,256
826
28
3
0
157,269
1
L
Set
6,454
645
2
0
0
154,249
0
W
Hercules
9,094
909
21
2
0
192,656
3
L
Neith
6,050
605
9
1
0
129,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role