Player Matchup

Merlin
Merlin
HKfuoRi
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 113L
1,664 Elo+
Party 2
Da Ji
Da Ji
ZeIphuS
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 90L
1,640 Elo+
Party 2
Chaac
Chaac
eyzo44
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 51L
1,876 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,727 Elo+

VS

Team Averages
Level 12
1,604 SR
1,457 Elo+
Heimdallr
Heimdallr
Mila1401
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,460 Elo+
Party 1
Bacchus
Bacchus
Pogoye
Bacchus
Level 14
God Stats
12W - 9L
1,595 SR
Queue Stats
19W - 23L
1,445 Elo+
Party 1
Medusa
Medusa
Wolffter115
Medusa
Level 8
God Stats
4W - 4L
1,718 SR
Queue Stats
5W - 6L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HKfuoRi
Merlin
14
3 / 5 / 7
12,886
614
17,420
11,724
4,146
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ZeIphuS
Da Ji
14
7 / 4 / 2
13,231
630
8,052
13,642
5,189
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
eyzo44
Chaac
14
3 / 2 / 8
12,885
614
14,826
13,885
19,446
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mila1401
Heimdallr
13
0 / 5 / 10
12,198
581
7,077
13,712
4,747
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Pogoye
Bacchus
13
3 / 5 / 8
13,988
666
12,960
21,654
29,542
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
16
8 / 3 / 2
14,507
691
11,389
16,196
6,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
13
Kills
11
11
Deaths
13
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
HKfuoRi
Merlin
3
5
7
1.3
W
Heimdallr
Mila1401
Heimdallr
0
5
10
1
W
Bacchus
Pogoye
Bacchus
3
5
8
1.4
W
Medusa
8
3
2
3
L
Da Ji
ZeIphuS
Da Ji
7
4
2
2
L
Chaac
eyzo44
Chaac
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,298
Damage
31,426
39,251
Taken
51,562
28,781
Mitigated
40,628
6,632
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
HKfuoRi
Merlin
17,420
832
0
848
11,724
4,146
360
5,559
6,165
69,922
0
W
Heimdallr
Mila1401
Heimdallr
7,077
3,370
147
4,283
13,712
4,747
1,318
6,394
7,318
0
45,428
W
Bacchus
Pogoye
Bacchus
12,960
2,433
1,418
5,282
21,654
29,542
305
8,394
13,260
31,388
0
W
Medusa
11,389
5,361
534
3,880
16,196
6,339
1,729
4,909
11,287
0
84,693
L
Da Ji
ZeIphuS
Da Ji
8,052
1,885
0
1,695
13,642
5,189
415
4,943
8,699
0
39,706
L
Chaac
eyzo44
Chaac
14,826
2,381
0
4,089
13,885
19,446
208
2,526
11,359
6,640
34,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
40,693
234
Minions Killed
240
0
Camps Cleared
0
1,165,668
Distance Traveled
1,168,364
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,886
614
114
5
0
341,707
2
W
Heimdallr
12,198
581
79
4
0
365,281
0
W
Bacchus
13,988
666
34
2
0
398,122
4
W
Medusa
14,507
691
127
6
0
404,961
3
L
Da Ji
13,231
630
58
3
0
393,720
2
L
Chaac
12,885
614
62
3
0
430,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role