Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,783 SR
1,421 MMR
Sol
Sol
Silver I
Sanja1507
Sol
Silver I
Level 127
God Stats
44W - 18L
1,783 SR
Queue Stats
72W - 48L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 4 / 0
18,393
766
25,865
25,635
16,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CamazotzChronosHadesHeimdallrSkadi

VS

Bans
AnhurNe ZhaAnubisBakasuraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 0
18,744
781
20,507
34,094
17,130
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
4
0
0.75
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,865
Damage
20,507
25,635
Taken
34,094
16,313
Mitigated
17,130
10,845
Healing
21,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
25,865
338
0
10,845
25,635
16,313
2,407
20,563
5,072
156,366
0
L
20,507
5,358
0
21,230
34,094
17,130
4,184
25,899
8,195
171,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,393
Gold Earned
18,744
271
Minions Killed
287
0
Camps Cleared
0
426,198
Distance Traveled
439,869
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,393
766
271
11
0
426,198
2
L
Sol
18,744
781
287
12
0
439,869
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role