Player Matchup

Bacchus
Bacchus
Platinum III
El Queso Loko
Bacchus
Platinum III
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 21L
1,705 MMR
Party 2
Merlin
Merlin
Diamond V
ItzTreason4561
Merlin
Diamond V
Level 145
God Stats
1W - 3L
1,731 SR
Queue Stats
223W - 169L
2,032 MMR
Party 2
Achilles
Achilles
Diamond IV
KlNG SKELETON
Achilles
Diamond IV
Level 47
God Stats
19W - 17L
1,726 SR
Queue Stats
193W - 143L
2,331 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 99
1,581 SR
2,022 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,570 SR
1,708 MMR
Cabrakan
Cabrakan
Platinum I
 
Cabrakan
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Diamond IV
LordStark_0
Poseidon
Diamond IV
Level 156
God Stats
2W - 1L
1,709 SR
Queue Stats
31W - 30L
2,124 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 5 / 3
12,599
600
6,591
16,729
17,001
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 6 / 1
12,431
592
11,210
11,898
3,753
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
KlNG SKELETON
Achilles
12
1 / 2 / 0
10,991
523
11,185
18,505
21,751
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
ChaacPersephoneHeimdallrOdinYemoja

VS

Bans
KukulkanHou YiKumbhakarnaMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
4 / 1 / 8
13,931
663
8,850
14,801
19,575
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
 
Neith
14
4 / 2 / 4
12,857
612
17,183
12,439
4,836
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
LordStark_0
Poseidon
16
5 / 0 / 6
13,836
659
13,422
11,441
3,993
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
1
8
8
W
Neith
 
Neith
4
2
4
3
L
Bacchus
0
5
3
0.3
L
2
6
1
0.42
L
Achilles
KlNG SKELETON
Achilles
1
2
0
0.5
W
Poseidon
LordStark_0
Poseidon
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,986
Damage
39,455
47,132
Taken
38,681
42,505
Mitigated
28,404
5,604
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,850
1,243
0
1,813
14,801
19,575
0
7,865
6,936
24,518
0
W
Neith
 
Neith
17,183
8,265
0
4,083
12,439
4,836
2,430
5,857
6,582
0
69,885
L
Bacchus
6,591
420
0
0
16,729
17,001
0
5,811
10,918
33,762
0
L
11,210
587
0
1,561
11,898
3,753
21
7,867
4,031
70,774
0
L
Achilles
KlNG SKELETON
Achilles
11,185
2,793
0
4,043
18,505
21,751
0
8,653
9,852
0
38,599
W
Poseidon
LordStark_0
Poseidon
13,422
1,169
0
2,080
11,441
3,993
636
4,380
7,061
80,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,021
Gold Earned
40,624
228
Minions Killed
251
0
Camps Cleared
0
1,132,452
Distance Traveled
1,211,342
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,931
663
21
1
0
419,222
9
W
Neith
12,857
612
110
5
0
355,350
2
L
Bacchus
12,599
600
44
2
0
398,787
0
L
Merlin
12,431
592
121
6
0
308,284
3
L
Achilles
10,991
523
63
3
0
425,381
3
W
Poseidon
13,836
659
120
6
0
436,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role