Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
RaveCaveman666
Ullr
Level 159
God Stats
1W - 4L
1,451 SR
Queue Stats
121W - 103L
1,569 Elo+
Solo
Ra
Ra
Wihng
Ra
Level 87
God Stats
0W - 1L
1,578 SR
Queue Stats
20W - 12L
1,759 Elo+
Solo
Team Averages
Level 134
1,510 SR
1,610 Elo+

VS

Team Averages
Level 138
1,677 SR
1,588 Elo+
Neith
Neith
DMoney1476
Neith
Level 148
God Stats
3W - 0L
1,874 SR
Queue Stats
55W - 51L
1,564 Elo+
Party 1
Ymir
Ymir
Lycan528
Ymir
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 141L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
hernanguaima
Kukulkan
Level 128
God Stats
14W - 18L
1,656 SR
Queue Stats
145W - 157L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 4 / 3
8,439
603
7,434
10,579
5,631
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 4
8,590
614
5,266
8,698
2,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
12
3 / 2 / 2
9,020
644
3,834
8,516
3,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 2 / 4
9,037
646
10,213
7,955
2,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
4 / 2 / 3
9,750
696
4,276
9,851
8,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
hernanguaima
Kukulkan
12
1 / 2 / 5
9,201
657
8,861
6,403
2,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
7
7
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
3
0.88
W
Neith
2
2
4
2
W
Ymir
4
2
3
2.75
L
1
1
4
3
L
Ra
3
2
2
2
W
Kukulkan
hernanguaima
Kukulkan
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,534
Damage
23,350
27,793
Taken
24,209
11,820
Mitigated
13,972
8,775
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,434
237
1,831
3,106
10,579
5,631
148
5,413
5,166
20,960
0
W
Neith
10,213
3,984
0
2,955
7,955
2,939
1,107
4,258
3,697
0
35,355
W
Ymir
4,276
388
780
1,196
9,851
8,690
0
3,754
6,097
24,397
0
L
5,266
2,007
0
1,426
8,698
2,909
34
2,407
6,291
0
32,819
L
Ra
3,834
903
877
1,535
8,516
3,280
98
5,357
3,159
34,163
0
W
Kukulkan
hernanguaima
Kukulkan
8,861
873
0
1,322
6,403
2,343
23
3,298
3,105
45,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
27,988
156
Minions Killed
195
0
Camps Cleared
0
711,556
Distance Traveled
709,948
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,439
603
33
2
0
205,413
3
W
Neith
9,037
646
63
5
0
225,096
2
W
Ymir
9,750
696
40
3
0
255,811
2
L
Ullr
8,590
614
54
4
0
274,545
4
L
Ra
9,020
644
69
5
0
231,598
3
W
Kukulkan
9,201
657
92
7
0
229,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role