Player Matchup

Medusa
Medusa
THC x OGK
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 80L
1,584 Elo+
Party 1
Discordia
Discordia
TactiKill v1
Discordia
Level 128
God Stats
6W - 6L
1,643 SR
Queue Stats
922W - 889L
1,512 Elo+
Party 1
Yemoja
Yemoja
YaBoiDoMo3
Yemoja
Level 96
God Stats
5W - 4L
1,699 SR
Queue Stats
32W - 38L
1,584 Elo+
Party 1
Team Averages
Level 97
1,614 SR
1,560 Elo+

VS

Team Averages
Level 80
1,502 SR
1,379 Elo+
Cabrakan
Cabrakan
KenPachiPachi
Cabrakan
Level 84
God Stats
9W - 7L
1,611 SR
Queue Stats
30W - 31L
1,429 Elo+
Party 2
Pele
Pele
mukmugga215
Pele
Level 48
God Stats
3W - 12L
1,308 SR
Queue Stats
66W - 94L
1,312 Elo+
Party 2
Medusa
Medusa
rexphantom
Medusa
Level 107
God Stats
7W - 4L
1,587 SR
Queue Stats
105W - 126L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
THC x OGK
Medusa
12
2 / 5 / 11
11,103
653
8,707
11,221
3,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TactiKill v1
Discordia
15
12 / 3 / 5
13,240
779
16,696
12,926
4,159
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
YaBoiDoMo3
Yemoja
14
9 / 2 / 12
12,659
745
13,648
12,321
11,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KenPachiPachi
Cabrakan
13
4 / 5 / 5
11,473
675
8,639
14,609
18,448
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 10 / 5
11,521
678
5,664
17,125
5,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
rexphantom
Medusa
13
2 / 9 / 5
11,073
651
11,470
16,020
4,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
23
Kills
10
10
Deaths
24
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
KenPachiPachi
Cabrakan
4
5
5
1.3
W
Medusa
THC x OGK
Medusa
2
5
11
1.5
W
Discordia
TactiKill v1
Discordia
12
3
5
4.83
W
Yemoja
YaBoiDoMo3
Yemoja
9
2
12
7.5
L
4
10
5
0.65
L
Medusa
rexphantom
Medusa
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,051
Damage
25,773
36,468
Taken
47,754
19,349
Mitigated
28,656
8,015
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
KenPachiPachi
Cabrakan
8,639
1,402
393
1,249
14,609
18,448
0
8,226
6,383
22,200
294
W
Medusa
THC x OGK
Medusa
8,707
4,014
0
932
11,221
3,674
1,272
2,731
8,490
0
37,980
W
Discordia
TactiKill v1
Discordia
16,696
1,280
0
2,836
12,926
4,159
807
2,382
10,544
66,961
0
W
Yemoja
YaBoiDoMo3
Yemoja
13,648
1,276
1,963
2,284
12,321
11,516
0
3,444
8,877
33,486
0
L
5,664
2,615
576
3,409
17,125
5,229
0
11,015
6,110
0
18,331
L
Medusa
rexphantom
Medusa
11,470
4,744
0
0
16,020
4,979
0
11,135
4,885
0
48,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
34,067
200
Minions Killed
122
0
Camps Cleared
0
896,745
Distance Traveled
813,899
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,473
675
26
2
0
288,202
0
W
Medusa
11,103
653
61
4
0
297,371
0
W
Discordia
13,240
779
108
6
0
296,685
1
W
Yemoja
12,659
745
31
2
0
302,689
0
L
Pele
11,521
678
23
1
0
264,505
0
L
Medusa
11,073
651
73
4
0
261,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role