Player Matchup

Geb
Geb
LEAFS-NATIONS
Geb
Level 127
God Stats
18W - 20L
1,266 SR
Queue Stats
826W - 847L
1,296 Elo+
Solo
Arachne
Arachne
MrTabix
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
MythicWarware
Kuzenbo
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 29L
1,500 Elo+
Party 2
Osiris
Osiris
l0vva machine23
Osiris
Level 35
God Stats
1W - 3L
1,761 SR
Queue Stats
31W - 38L
1,250 Elo+
Solo
Hera
Hera
lukeduke077
Hera
Level 131
God Stats
1W - 1L
1,476 SR
Queue Stats
44W - 47L
1,360 Elo+
Solo
Team Averages
Level 104
1,501 SR
1,383 Elo+

VS

Team Averages
Level 73
1,548 SR
1,302 Elo+
Eset
Eset
 
Eset
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 174L
1,276 Elo+
Party 1
Artio
Artio
DailyRage47
Artio
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 107L
1,318 Elo+
Party 3
Thoth
Thoth
De_Un_Pajjazo
Thoth
Level 66
God Stats
3W - 2L
1,470 SR
Queue Stats
288W - 280L
1,378 Elo+
Solo
Fenrir
Fenrir
KingFearal
Fenrir
Level 98
God Stats
5W - 1L
1,772 SR
Queue Stats
180W - 204L
1,296 Elo+
Party 1
Sylvanus
Sylvanus
QueensRage
Sylvanus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 173L
1,241 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 11
12,140
674
14,615
21,660
18,274
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MrTabix
Arachne
18
4 / 10 / 11
11,452
636
15,740
21,896
14,124
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
20
11 / 7 / 6
12,789
711
17,443
20,534
26,648
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 10 / 12
10,695
594
11,817
22,351
16,375
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 4 / 14
12,881
716
20,400
15,312
9,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
7 / 2 / 20
14,396
800
16,486
15,134
7,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
8 / 7 / 20
13,248
736
12,945
26,934
33,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
10 / 3 / 18
13,779
766
26,947
13,635
6,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
KingFearal
Fenrir
19
7 / 7 / 14
12,748
708
14,672
21,657
17,478
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
QueensRage
Sylvanus
19
6 / 6 / 13
12,942
719
13,304
23,583
19,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
123
25
Kills
38
38
Deaths
25
54
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
2
20
8.5
W
8
7
20
2.57
W
10
3
18
6.33
W
Fenrir
KingFearal
Fenrir
7
7
14
2
L
4
7
11
1.36
L
Arachne
MrTabix
Arachne
4
10
11
0.95
L
Kuzenbo
11
7
6
2
W
Sylvanus
QueensRage
Sylvanus
6
6
13
2.08
L
2
10
12
0.8
L
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,015
Damage
84,354
101,753
Taken
100,943
85,135
Mitigated
83,492
24,034
Healing
42,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,486
1,627
2,362
2,463
15,134
7,302
1,053
9,730
5,404
53,214
0
W
12,945
667
4,724
5,188
26,934
33,221
780
12,367
14,567
28,735
0
W
26,947
1,235
813
1,959
13,635
6,097
793
7,228
6,407
51,285
0
W
Fenrir
KingFearal
Fenrir
14,672
4,923
1,103
2,443
21,657
17,478
1,583
11,378
10,279
0
28,298
L
14,615
1,858
1,930
2,344
21,660
18,274
0
16,823
4,837
30,335
0
L
Arachne
MrTabix
Arachne
15,740
12,623
1,743
4,721
21,896
14,124
0
15,066
6,830
0
26,295
L
Kuzenbo
17,443
5,133
0
0
20,534
26,648
129
15,998
4,536
28,084
0
W
Sylvanus
QueensRage
Sylvanus
13,304
2,617
12,693
9,151
23,583
19,394
456
11,998
11,585
27,405
0
L
11,817
5,569
2,427
2,784
22,351
16,375
335
15,536
6,815
290
24,066
L
20,400
6,140
2,739
5,346
15,312
9,714
50
6,259
9,053
42,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,957
Gold Earned
67,113
170
Minions Killed
204
0
Camps Cleared
0
1,476,420
Distance Traveled
1,547,748
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,396
800
86
5
0
314,682
0
W
Artio
13,248
736
18
1
0
322,273
3
W
Thoth
13,779
766
49
3
0
354,181
0
W
Fenrir
12,748
708
27
2
0
291,995
0
L
Geb
12,140
674
38
2
0
303,986
0
L
Arachne
11,452
636
35
2
0
279,853
1
L
Kuzenbo
12,789
711
30
2
0
296,822
0
W
Sylvanus
12,942
719
24
1
0
264,617
1
L
Osiris
10,695
594
18
1
0
305,437
0
L
Hera
12,881
716
49
3
0
290,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role