Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 13
God Stats
5W - 11L
1,373 SR
Queue Stats
16W - 29L
1,164 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 17
God Stats
9W - 5L
1,768 SR
Queue Stats
71W - 77L
1,248 Elo+
Solo
Mulan
Mulan
KMONEYY_24
Mulan
Level 24
God Stats
3W - 6L
1,421 SR
Queue Stats
81W - 105L
1,407 Elo+
Solo
Cupid
Cupid
pirata_audaz193
Cupid
Level 18
God Stats
4W - 1L
1,851 SR
Queue Stats
44W - 50L
1,349 Elo+
Solo
Team Averages
Level 16
1,582 SR
1,267 Elo+

VS

Team Averages
Level 17
1,443 SR
1,224 Elo+
Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
2W - 2L
1,360 SR
Queue Stats
2W - 6L
1,249 Elo+
Solo
Neith
Neith
 
Neith
Level 14
God Stats
3W - 4L
1,345 SR
Queue Stats
8W - 10L
1,251 Elo+
Solo
Sol
Sol
ZacAttk192
Sol
Level 28
God Stats
9W - 8L
1,448 SR
Queue Stats
40W - 48L
1,230 Elo+
Party 1
Ares
Ares
braxbioshockgod2
Ares
Level 6
God Stats
1W - 1L
1,281 SR
Queue Stats
3W - 6L
1,064 Elo+
Party 1
Poseidon
Poseidon
igaveuAIDS999
Poseidon
Level 27
God Stats
4W - 2L
1,779 SR
Queue Stats
102W - 97L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
11 / 8 / 7
18,538
927
23,366
28,248
13,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
 
Artemis
20
2 / 9 / 12
18,252
913
26,208
34,978
15,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
 
Nemesis
20
5 / 7 / 10
17,279
864
17,167
28,817
16,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
20
6 / 8 / 8
17,559
878
29,940
38,780
35,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 1 / 0
14,190
710
1,573
3,535
1,142
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
9 / 5 / 15
19,200
960
37,470
26,721
21,896
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
 
Neith
18
0 / 0 / 2
13,919
696
1,089
1,810
565
20
2 / 5 / 16
17,919
896
21,070
23,152
17,896
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 13 / 16
16,993
850
10,132
31,281
24,187
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Poseidon
igaveuAIDS999
Poseidon
20
21 / 2 / 9
22,313
1,116
51,515
21,469
18,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
91
25
Kills
33
33
Deaths
25
37
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
11
8
7
1.81
L
Artemis
 
Artemis
2
9
12
0.89
L
Nemesis
 
Nemesis
5
7
10
1.43
W
Nemesis
 
Nemesis
9
5
15
3.3
W
Neith
 
Neith
0
0
2
1
L
Mulan
6
8
8
1.25
W
2
5
16
2
W
1
13
16
0.69
W
Poseidon
igaveuAIDS999
Poseidon
21
2
9
12.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,254
Damage
121,276
134,358
Taken
104,433
81,554
Mitigated
83,332
12,943
Healing
24,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
23,366
6,749
0
3,869
28,248
13,527
0
18,771
9,477
0
36,274
L
Artemis
 
Artemis
26,208
12,398
0
4,879
34,978
15,228
0
20,276
14,702
0
76,701
L
Nemesis
 
Nemesis
17,167
10,123
0
802
28,817
16,308
0
19,737
9,080
0
40,205
W
Nemesis
 
Nemesis
37,470
23,092
0
6,861
26,721
21,896
0
38
26,683
82
69,263
W
Neith
 
Neith
1,089
188
0
20
1,810
565
0
0
1,810
0
2,006
L
Mulan
29,940
8,696
0
2,913
38,780
35,349
0
22,935
15,845
615
47,504
W
21,070
7,843
169
8,447
23,152
17,896
0
133
23,019
63,982
0
W
10,132
944
0
749
31,281
24,187
0
89
31,192
22,087
0
W
Poseidon
igaveuAIDS999
Poseidon
51,515
12,294
0
8,430
21,469
18,788
0
328
21,141
84,287
0
L
1,573
868
32
448
3,535
1,142
0
1,080
2,455
0
4,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,818
Gold Earned
90,344
232
Minions Killed
288
9
Camps Cleared
4
1,499,318
Distance Traveled
1,344,067
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
18,538
927
27
1
4
336,565
0
L
Artemis
18,252
913
113
6
2
330,631
1
L
Nemesis
17,279
864
45
2
2
410,996
0
W
Nemesis
19,200
960
93
5
1
328,059
0
W
Neith
13,919
696
1
0
0
64,811
0
L
Mulan
17,559
878
41
2
0
349,808
0
W
Sol
17,919
896
98
5
0
274,273
0
W
Ares
16,993
850
15
1
2
269,405
3
W
Poseidon
22,313
1,116
81
4
1
407,519
0
L
Cupid
14,190
710
6
0
1
71,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role