Player Matchup

Ganesha
Ganesha
Gross-_-Tete
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,272 Elo+
Party 1
Fenrir
Fenrir
Moustach13
Fenrir
Level 65
God Stats
6W - 1L
1,500 SR
Queue Stats
83W - 98L
1,307 Elo+
Party 1
Cerberus
Cerberus
ahmed1344
Cerberus
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 39L
1,356 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,312 Elo+

VS

Team Averages
Level 48
1,525 SR
1,486 Elo+
Hera
Hera
BangBangPew13
Hera
Level 46
God Stats
2W - 1L
1,549 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 2
Chaac
Chaac
Joshh_671
Chaac
Level 63
God Stats
1W - 2L
1,311 SR
Queue Stats
44W - 52L
1,515 Elo+
Party 2
Artemis
Artemis
MuerteAtr
Artemis
Level 34
God Stats
0W - 1L
1,715 SR
Queue Stats
62W - 42L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gross-_-Tete
Ganesha
10
0 / 3 / 11
8,225
748
2,465
9,089
8,666
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Moustach13
Fenrir
8
1 / 2 / 1
6,918
629
2,853
6,839
2,264
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
ahmed1344
Cerberus
12
12 / 2 / 0
9,804
891
12,614
11,076
4,345
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 3
6,475
589
4,682
6,443
1,234
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Joshh_671
Chaac
10
2 / 1 / 4
7,345
668
7,663
7,248
4,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
MuerteAtr
Artemis
9
5 / 5 / 1
7,883
717
5,882
7,797
1,440
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
7
7
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Ganesha
Gross-_-Tete
Ganesha
0
3
11
1.83
L
Chaac
Joshh_671
Chaac
2
1
4
4
W
Fenrir
Moustach13
Fenrir
1
2
1
0.75
L
Artemis
MuerteAtr
Artemis
5
5
1
1.1
W
Cerberus
ahmed1344
Cerberus
12
2
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,932
Damage
18,227
27,004
Taken
21,488
15,275
Mitigated
7,315
12,566
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,682
1,139
492
352
6,443
1,234
186
4,670
1,773
15,909
0
W
Ganesha
Gross-_-Tete
Ganesha
2,465
148
294
1,422
9,089
8,666
0
2,530
6,559
9,524
0
L
Chaac
Joshh_671
Chaac
7,663
1,828
0
2,714
7,248
4,641
0
4,267
2,981
0
22,429
W
Fenrir
Moustach13
Fenrir
2,853
1,143
0
2,968
6,839
2,264
473
317
6,522
0
23,053
L
Artemis
MuerteAtr
Artemis
5,882
4,148
509
985
7,797
1,440
649
6,186
1,611
0
22,064
W
Cerberus
ahmed1344
Cerberus
12,614
669
477
7,405
11,076
4,345
700
1,987
9,089
35,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,947
Gold Earned
21,703
134
Minions Killed
89
0
Camps Cleared
0
588,067
Distance Traveled
491,352
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,475
589
27
2
0
149,796
1
W
Ganesha
8,225
748
6
1
0
170,545
0
L
Chaac
7,345
668
28
3
0
189,817
0
W
Fenrir
6,918
629
40
4
0
218,523
0
L
Artemis
7,883
717
34
3
0
151,739
2
W
Cerberus
9,804
891
88
8
0
198,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role