Player Matchup

Fenrir
Fenrir
Boomdoke
Fenrir
Level 127
God Stats
4W - 0L
1,695 SR
Queue Stats
90W - 79L
1,532 Elo+
Party 2
Ymir
Ymir
GORILLA00EFFECT
Ymir
Level 28
God Stats
4W - 3L
1,726 SR
Queue Stats
148W - 136L
1,467 Elo+
Party 2
Ra
Ra
Ghost of XGN
Ra
Level 99
God Stats
5W - 3L
1,606 SR
Queue Stats
64W - 59L
1,585 Elo+
Party 2
Team Averages
Level 85
1,676 SR
1,528 Elo+

VS

Team Averages
Level 39
1,473 SR
1,490 Elo+
Hou Yi
Hou Yi
Belarkay
Hou Yi
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 99L
1,458 Elo+
Party 1
Chaac
Chaac
RaG3 TwiiSteD
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Merlin
Merlin
kids nurofen
Merlin
Level 65
God Stats
0W - 5L
1,420 SR
Queue Stats
61W - 63L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boomdoke
Fenrir
16
9 / 7 / 6
17,151
660
19,716
24,716
17,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 3 / 10
15,404
592
5,428
25,876
29,895
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
8 / 0 / 5
17,680
680
17,986
10,873
4,664
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Belarkay
Hou Yi
14
0 / 7 / 5
13,736
528
10,697
16,579
5,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 7 / 4
14,501
558
13,514
21,601
11,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
18
8 / 4 / 2
16,686
642
21,184
13,251
4,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
18
Kills
10
10
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Belarkay
Hou Yi
0
7
5
0.36
W
Fenrir
Boomdoke
Fenrir
9
7
6
1.71
W
1
3
10
2
W
8
0
5
10.5
L
2
7
4
0.57
L
Merlin
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,130
Damage
45,395
61,465
Taken
51,431
52,190
Mitigated
22,496
25,107
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Belarkay
Hou Yi
10,697
5,085
0
2,982
16,579
5,953
0
6,600
9,979
0
60,396
W
Fenrir
Boomdoke
Fenrir
19,716
6,160
0
3,097
24,716
17,631
902
6,415
18,301
0
70,412
W
5,428
170
0
2,916
25,876
29,895
517
11,236
14,640
23,226
0
W
17,986
806
11,481
7,613
10,873
4,664
1,112
3,715
7,158
129,986
0
L
13,514
2,546
147
5,769
21,601
11,867
0
12,481
9,120
0
67,522
L
Merlin
21,184
1,053
0
3,195
13,251
4,676
0
4,370
8,881
113,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,235
Gold Earned
44,923
326
Minions Killed
324
0
Camps Cleared
0
1,422,205
Distance Traveled
1,285,903
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,736
528
88
3
0
417,213
1
W
Fenrir
17,151
660
69
3
0
427,856
0
W
Ymir
15,404
592
36
1
0
454,592
1
W
Ra
17,680
680
221
9
0
539,757
4
L
Chaac
14,501
558
77
3
0
456,723
7
L
Merlin
16,686
642
159
6
0
411,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role