Player Matchup

Merlin
Merlin
 
Merlin
Level 8
God Stats
4W - 2L
1,285 SR
Queue Stats
26W - 32L
1,263 Elo+
Solo
Skadi
Skadi
dacrox89
Skadi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 38L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
dukedrift
Jormungandr
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 32L
1,500 Elo+
Party 2
Team Averages
Level 10
1,428 SR
1,421 Elo+

VS

Team Averages
Level 28
1,495 SR
1,252 Elo+
Fenrir
Fenrir
GuardDog789
Fenrir
Level 29
God Stats
1W - 4L
1,243 SR
Queue Stats
46W - 45L
1,325 Elo+
Party 1
Hel
Hel
MaMaHen1991
Hel
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 38L
1,263 Elo+
Party 1
Erlang Shen
Erlang Shen
muyfeoo
Erlang Shen
Level 29
God Stats
9W - 1L
1,742 SR
Queue Stats
275W - 287L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 6 / 0
8,005
534
3,378
6,235
1,539
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
dacrox89
Skadi
10
1 / 9 / 1
8,268
551
5,440
10,121
3,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
dukedrift
Jormungandr
10
1 / 9 / 0
8,346
556
5,456
14,630
8,877
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 1 / 9
10,533
702
7,064
8,639
4,022
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 11
9,309
621
3,625
6,161
2,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
muyfeoo
Erlang Shen
14
16 / 0 / 7
12,283
819
15,913
11,523
11,932
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
24
24
Deaths
4
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
0
0.17
W
Fenrir
7
1
9
11.5
W
1
3
11
2.17
L
Skadi
dacrox89
Skadi
1
9
1
0.17
L
Jormungandr
dukedrift
Jormungandr
1
9
0
0.11
W
Erlang Shen
muyfeoo
Erlang Shen
16
0
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,274
Damage
26,602
30,986
Taken
26,323
14,018
Mitigated
18,554
1,436
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,378
536
0
0
6,235
1,539
0
1,094
5,141
15,429
0
W
Fenrir
7,064
1,510
0
3,634
8,639
4,022
67
2,883
5,756
0
22,011
W
3,625
971
1,950
1,747
6,161
2,600
1,000
2,535
3,626
17,698
0
L
Skadi
dacrox89
Skadi
5,440
3,635
0
250
10,121
3,602
0
1,174
8,947
0
16,612
L
Jormungandr
dukedrift
Jormungandr
5,456
1,546
0
1,186
14,630
8,877
0
1,389
13,241
28,359
0
W
Erlang Shen
muyfeoo
Erlang Shen
15,913
9,157
130
4,808
11,523
11,932
1,518
3,464
8,059
0
46,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
32,125
103
Minions Killed
130
0
Camps Cleared
0
478,697
Distance Traveled
756,546
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,005
534
37
2
0
156,871
0
W
Fenrir
10,533
702
28
2
0
283,267
1
W
Hel
9,309
621
34
2
0
222,413
0
L
Skadi
8,268
551
32
2
0
152,073
1
L
Jormungandr
8,346
556
34
2
0
169,753
0
W
Erlang Shen
12,283
819
68
5
0
250,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role