Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Dredgen Xeno
Apollo
Level 65
God Stats
7W - 10L
1,655 SR
Queue Stats
374W - 342L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
RCK
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,529 Elo+
Solo
Jormungandr
Jormungandr
RagingSl0wBr0
Jormungandr
Level 102
God Stats
3W - 2L
1,814 SR
Queue Stats
181W - 161L
1,495 Elo+
Party 2
Discordia
Discordia
leppercon22
Discordia
Level 129
God Stats
1W - 1L
1,602 SR
Queue Stats
181W - 164L
1,511 Elo+
Party 2
Team Averages
Level 102
1,614 SR
1,503 Elo+

VS

Team Averages
Level 117
1,590 SR
1,507 Elo+
Ganesha
Ganesha
Phil_solid
Ganesha
Level 124
God Stats
14W - 20L
1,519 SR
Queue Stats
490W - 495L
1,540 Elo+
Party 1
Medusa
Medusa
Styrofaom
Medusa
Level 69
God Stats
23W - 19L
1,641 SR
Queue Stats
499W - 548L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
TheBlueEagle84
Nu Wa
Level 127
God Stats
15W - 15L
1,543 SR
Queue Stats
234W - 255L
1,516 Elo+
Party 1
Susano
Susano
loicrozon10
Susano
Level 105
God Stats
21W - 20L
1,607 SR
Queue Stats
263W - 273L
1,491 Elo+
Party 1
Chaac
Chaac
shaka-59
Chaac
Level 159
God Stats
6W - 2L
1,638 SR
Queue Stats
70W - 65L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 6 / 3
9,798
490
9,202
18,256
20,395
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
15
4 / 7 / 3
9,634
482
9,987
15,147
3,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ne Zha
RCK
Ne Zha
13
2 / 4 / 6
9,312
466
7,108
20,738
6,879
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
RagingSl0wBr0
Jormungandr
14
3 / 4 / 8
9,400
470
13,423
16,169
5,855
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
leppercon22
Discordia
17
1 / 2 / 6
10,077
504
14,770
9,389
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Phil_solid
Ganesha
15
0 / 3 / 15
9,975
499
11,206
17,628
15,796
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Styrofaom
Medusa
17
7 / 4 / 6
10,374
519
9,326
12,255
4,935
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 3 / 9
10,680
534
17,072
13,399
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
17
9 / 1 / 10
10,997
550
10,478
11,614
4,293
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
shaka-59
Chaac
17
3 / 0 / 5
10,311
516
12,496
15,067
21,558
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
11
Kills
23
23
Deaths
11
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
3
0.42
L
Apollo
4
7
3
0.79
W
Ganesha
Phil_solid
Ganesha
0
3
15
2.5
L
Ne Zha
RCK
Ne Zha
2
4
6
1.25
L
Jormungandr
RagingSl0wBr0
Jormungandr
3
4
8
1.75
W
Medusa
Styrofaom
Medusa
7
4
6
2.5
W
4
3
9
2.83
L
Discordia
leppercon22
Discordia
1
2
6
2
W
Susano
9
1
10
14
W
Chaac
shaka-59
Chaac
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,490
Damage
60,578
79,699
Taken
69,963
40,293
Mitigated
51,853
20,887
Healing
20,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,202
769
0
6,023
18,256
20,395
48
3,875
14,381
0
65,481
L
Apollo
9,987
5,125
0
2,002
15,147
3,514
0
5,315
9,832
0
52,485
W
Ganesha
Phil_solid
Ganesha
11,206
881
0
500
17,628
15,796
614
7,076
10,552
45,667
0
L
Ne Zha
RCK
Ne Zha
7,108
1,629
366
7,367
20,738
6,879
0
8,236
12,502
0
38,701
L
Jormungandr
RagingSl0wBr0
Jormungandr
13,423
2,651
0
4,129
16,169
5,855
210
6,563
9,606
63,293
0
W
Medusa
Styrofaom
Medusa
9,326
3,628
0
2,119
12,255
4,935
597
3,629
8,626
0
57,513
W
17,072
1,873
308
4,085
13,399
5,271
78
11,260
2,139
84,596
0
L
Discordia
leppercon22
Discordia
14,770
387
0
1,000
9,389
3,650
519
4,289
5,100
93,010
0
W
Susano
10,478
1,264
0
3,096
11,614
4,293
283
4,700
6,716
0
62,274
W
Chaac
shaka-59
Chaac
12,496
2,072
0
10,836
15,067
21,558
813
1,528
13,539
0
60,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,221
Gold Earned
52,337
536
Minions Killed
507
0
Camps Cleared
0
1,850,710
Distance Traveled
1,921,736
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,798
490
116
6
0
353,454
4
L
Apollo
9,634
482
98
5
0
352,613
1
W
Ganesha
9,975
499
29
1
0
376,351
4
L
Ne Zha
9,312
466
61
3
0
393,841
5
L
Jormungandr
9,400
470
90
5
0
373,763
0
W
Medusa
10,374
519
126
6
0
376,110
7
W
Nu Wa
10,680
534
146
7
0
337,205
9
L
Discordia
10,077
504
171
9
0
377,039
5
W
Susano
10,997
550
102
5
0
433,800
0
W
Chaac
10,311
516
104
5
0
398,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role