Player Matchup

Xing Tian
Xing Tian
Diamond I
BornSolace
Xing Tian
Diamond I
Level 155
God Stats
18W - 4L
1,924 SR
Queue Stats
74W - 28L
2,550 MMR
Party 2
Medusa
Medusa
Diamond II
Phallophobia
Medusa
Diamond II
Level 154
God Stats
6W - 0L
2,021 SR
Queue Stats
51W - 21L
2,416 MMR
Party 2
Merlin
Merlin
Diamond II
Tacamahac
Merlin
Diamond II
Level 159
God Stats
2W - 3L
1,706 SR
Queue Stats
111W - 46L
2,525 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,883 SR
2,497 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,675 SR
1,780 MMR
Odin
Odin
Platinum IV
Azabach
Odin
Platinum IV
Level 108
God Stats
2W - 3L
1,756 SR
Queue Stats
79W - 69L
1,800 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
EscanorPride
Kukulkan
Platinum IV
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 44L
1,729 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
Taiisuke
Hou Yi
Platinum IV
Level 145
God Stats
6W - 3L
1,770 SR
Queue Stats
76W - 72L
1,810 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BornSolace
Xing Tian
14
2 / 3 / 4
14,738
641
7,381
22,309
29,268
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
15
4 / 1 / 2
14,053
611
12,563
9,788
4,218
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Tacamahac
Merlin
15
0 / 4 / 5
13,566
590
15,426
9,583
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BacchusEsetYemojaPersephoneHe Bo

VS

Bans
ThothNe ZhaSobekCabrakanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Azabach
Odin
12
0 / 3 / 3
12,007
522
3,434
16,602
18,221
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
EscanorPride
Kukulkan
16
2 / 1 / 5
14,457
629
14,773
11,278
2,980
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Taiisuke
Hou Yi
16
6 / 2 / 1
14,833
645
13,153
13,483
4,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
6
Kills
8
8
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
Azabach
Odin
0
3
3
0.5
W
Xing Tian
BornSolace
Xing Tian
2
3
4
1.33
L
Kukulkan
EscanorPride
Kukulkan
2
1
5
4.5
W
Medusa
4
1
2
5
W
Merlin
Tacamahac
Merlin
0
4
5
0.63
L
Hou Yi
Taiisuke
Hou Yi
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
31,360
41,680
Taken
41,363
37,089
Mitigated
25,436
7,058
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Azabach
Odin
3,434
467
0
1,703
16,602
18,221
110
9,219
7,383
0
11,645
W
Xing Tian
BornSolace
Xing Tian
7,381
375
0
1,592
22,309
29,268
34
6,711
15,598
23,656
0
L
Kukulkan
EscanorPride
Kukulkan
14,773
1,262
0
2,465
11,278
2,980
760
5,539
5,739
91,378
0
W
Medusa
12,563
4,802
0
3,815
9,788
4,218
3,428
3,468
6,320
0
87,501
W
Merlin
Tacamahac
Merlin
15,426
119
0
1,651
9,583
3,603
380
4,630
4,953
100,950
0
L
Hou Yi
Taiisuke
Hou Yi
13,153
6,910
0
3,208
13,483
4,235
2,588
8,087
5,396
0
84,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,357
Gold Earned
41,297
337
Minions Killed
310
0
Camps Cleared
0
1,315,065
Distance Traveled
1,341,642
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,007
522
14
1
0
466,171
8
W
Xing Tian
14,738
641
29
1
0
451,451
7
L
Kukulkan
14,457
629
175
8
0
453,234
5
W
Medusa
14,053
611
147
6
0
447,909
4
W
Merlin
13,566
590
161
7
0
415,705
5
L
Hou Yi
14,833
645
121
5
0
422,237
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role