Player Matchup

Merlin
Merlin
Platinum III
Dethhhhh
Merlin
Platinum III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,910 MMR
Party 2
Bacchus
Bacchus
Platinum III
Endeavvorr
Bacchus
Platinum III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,850 MMR
Party 2
Anhur
Anhur
Platinum III
JCrοs
Anhur
Platinum III
Level 159
God Stats
4W - 0L
1,871 SR
Queue Stats
10W - 2L
1,869 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,624 SR
1,876 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,575 SR
1,759 MMR
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum II
Bo0tsAndCats
Medusa
Platinum II
Level 156
God Stats
25W - 18L
1,782 SR
Queue Stats
160W - 120L
2,024 MMR
Party 1
Athena
Athena
Gold I
sleepswithtrees
Athena
Gold I
Level 160
God Stats
1W - 3L
1,443 SR
Queue Stats
254W - 165L
1,754 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dethhhhh
Merlin
15
3 / 2 / 9
14,124
642
20,342
10,973
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Endeavvorr
Bacchus
13
1 / 3 / 11
14,244
647
9,275
20,107
29,718
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
JCrοs
Anhur
16
8 / 4 / 2
15,614
710
21,291
17,202
7,229
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
YemojaHeimdallrPersephoneThothKumbhakarna

VS

Bans
OdinPoseidonKukulkanZeusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 3 / 3
14,199
645
16,145
17,400
10,637
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Medusa
14
2 / 7 / 3
13,344
607
14,456
19,112
6,904
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 7
13,565
617
8,255
24,982
30,849
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
12
Kills
9
9
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
3
3
2.5
L
Medusa
2
7
3
0.5
W
Merlin
Dethhhhh
Merlin
3
2
9
3.75
W
Bacchus
Endeavvorr
Bacchus
1
3
11
2.17
W
Anhur
JCrοs
Anhur
8
4
2
2.25
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,908
Damage
38,856
48,282
Taken
61,494
41,285
Mitigated
48,390
11,622
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
16,145
900
2,503
6,138
17,400
10,637
408
8,873
8,527
78,502
0
L
Medusa
14,456
6,873
0
4,241
19,112
6,904
585
8,183
10,929
0
87,044
W
Merlin
Dethhhhh
Merlin
20,342
1,567
0
1,946
10,973
4,338
1,072
5,949
5,024
80,067
0
W
Bacchus
Endeavvorr
Bacchus
9,275
974
0
2,922
20,107
29,718
253
10,009
10,098
26,334
0
W
Anhur
JCrοs
Anhur
21,291
11,274
0
6,754
17,202
7,229
2,368
8,461
8,741
0
100,246
L
8,255
3,032
1,658
4,156
24,982
30,849
150
12,611
12,371
22,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
41,108
262
Minions Killed
278
0
Camps Cleared
0
1,211,761
Distance Traveled
1,264,087
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,199
645
130
6
0
361,006
0
L
Medusa
13,344
607
124
6
0
447,511
9
W
Merlin
14,124
642
98
4
0
375,554
11
W
Bacchus
14,244
647
22
1
0
448,979
3
W
Anhur
15,614
710
142
6
0
387,228
3
L
Athena
13,565
617
24
1
0
455,570
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role