Player Matchup

Fenrir
Fenrir
BenCooper_
Fenrir
Level 101
God Stats
2W - 1L
1,874 SR
Queue Stats
174W - 125L
1,582 Elo+
Solo
Scylla
Scylla
Dragoneel77
Scylla
Level 63
God Stats
0W - 1L
1,260 SR
Queue Stats
16W - 21L
1,594 Elo+
Solo
Nu Wa
Nu Wa
JohnnyballsTx
Nu Wa
Level 142
God Stats
21W - 19L
1,666 SR
Queue Stats
32W - 34L
1,490 Elo+
Solo
Team Averages
Level 102
1,600 SR
1,555 Elo+

VS

Team Averages
Level 84
1,501 SR
1,433 Elo+
Chiron
Chiron
CrustyNasty xD
Chiron
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 70L
1,636 Elo+
Party 1
Chang'e
Chang'e
YoUnNg_K1lla
Chang'e
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,180 Elo+
Solo
Chaac
Chaac
o0TheSpartan0o
Chaac
Level 46
God Stats
19W - 17L
1,504 SR
Queue Stats
135W - 145L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BenCooper_
Fenrir
7
1 / 5 / 1
7,220
602
2,310
9,856
3,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
9
0 / 4 / 1
6,990
583
5,170
8,274
4,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
7,753
646
7,696
8,900
2,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
8,907
742
6,895
5,512
1,819
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
YoUnNg_K1lla
Chang'e
12
5 / 1 / 4
9,273
773
9,846
9,326
2,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 1 / 7
8,396
700
4,133
10,585
7,548
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
12
12
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BenCooper_
Fenrir
1
5
1
0.3
W
5
0
3
6.5
L
Scylla
0
4
1
0.13
L
1
3
1
0.5
W
Chang'e
YoUnNg_K1lla
Chang'e
5
1
4
7
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,176
Damage
20,874
27,030
Taken
25,423
10,807
Mitigated
12,261
7,146
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BenCooper_
Fenrir
2,310
449
0
2,398
9,856
3,269
0
2,752
7,104
0
12,922
W
6,895
2,004
1,278
2,594
5,512
1,819
869
2,480
3,032
0
37,863
L
Scylla
5,170
798
356
2,504
8,274
4,580
0
2,420
5,854
22,070
0
L
7,696
3,354
74
1,814
8,900
2,958
80
4,845
4,055
35,883
0
W
Chang'e
YoUnNg_K1lla
Chang'e
9,846
658
3,448
4,626
9,326
2,894
424
3,579
5,747
47,432
0
W
4,133
35
0
3,038
10,585
7,548
873
6,847
3,738
0
24,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,963
Gold Earned
26,576
106
Minions Killed
196
0
Camps Cleared
0
602,584
Distance Traveled
664,307
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,220
602
22
2
0
179,731
1
W
Chiron
8,907
742
86
7
0
204,256
5
L
Scylla
6,990
583
32
3
0
213,487
2
L
Nu Wa
7,753
646
52
4
0
209,366
2
W
Chang'e
9,273
773
74
6
0
231,042
5
W
Chaac
8,396
700
36
3
0
229,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role