Player Matchup

Discordia
Discordia
Froozen-boy
Discordia
Level 109
God Stats
9W - 6L
1,849 SR
Queue Stats
172W - 184L
1,440 Elo+
Party 1
Tyr
Tyr
REDEYEHIGHGUY99
Tyr
Level 126
God Stats
5W - 6L
1,534 SR
Queue Stats
267W - 300L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
chainffx
Heimdallr
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 42L
1,455 Elo+
Party 1
Team Averages
Level 114
1,628 SR
1,449 Elo+

VS

Team Averages
Level 85
1,454 SR
1,379 Elo+
Ullr
Ullr
DABASCO
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 69L
1,210 Elo+
Party 2
Ra
Ra
iiJoker69
Ra
Level 128
God Stats
20W - 17L
1,363 SR
Queue Stats
613W - 611L
1,616 Elo+
Party 2
Chaac
Chaac
iiScarZy
Chaac
Level 103
God Stats
11W - 3L
1,500 SR
Queue Stats
135W - 126L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Froozen-boy
Discordia
16
8 / 7 / 13
16,050
698
21,730
19,033
6,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
20 / 3 / 8
17,942
780
25,488
23,784
21,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
chainffx
Heimdallr
16
8 / 9 / 19
16,373
712
19,778
21,632
7,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DABASCO
Ullr
12
1 / 14 / 8
12,228
532
9,577
25,253
8,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
12 / 10 / 4
16,736
728
22,624
23,071
8,618
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
iiScarZy
Chaac
13
4 / 12 / 9
14,128
614
18,746
29,350
29,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
36
Kills
17
19
Deaths
36
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
DABASCO
Ullr
1
14
8
0.36
W
Discordia
Froozen-boy
Discordia
8
7
13
2.07
W
20
3
8
8
W
Heimdallr
chainffx
Heimdallr
8
9
19
1.94
L
12
10
4
1.4
L
Chaac
iiScarZy
Chaac
4
12
9
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,996
Damage
50,947
64,449
Taken
77,674
35,618
Mitigated
46,048
19,218
Healing
22,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
DABASCO
Ullr
9,577
6,800
854
3,177
25,253
8,354
542
4,419
20,831
0
34,897
W
Discordia
Froozen-boy
Discordia
21,730
1,035
648
5,378
19,033
6,919
745
5,107
13,926
61,882
0
W
25,488
4,184
0
7,945
23,784
21,249
224
9,611
14,173
201
63,563
W
Heimdallr
chainffx
Heimdallr
19,778
7,816
476
4,771
21,632
7,450
1,415
8,429
13,203
0
70,321
L
22,624
1,390
3,631
6,280
23,071
8,618
0
7,808
15,259
97,211
0
L
Chaac
iiScarZy
Chaac
18,746
4,007
552
8,255
29,350
29,076
0
9,740
19,610
0
39,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,365
Gold Earned
43,092
202
Minions Killed
221
0
Camps Cleared
0
1,200,625
Distance Traveled
1,216,303
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,228
532
35
2
0
384,950
4
W
Discordia
16,050
698
80
3
0
361,154
1
W
Tyr
17,942
780
59
3
0
449,717
2
W
Heimdallr
16,373
712
63
3
0
389,754
0
L
Ra
16,736
728
146
6
0
388,450
5
L
Chaac
14,128
614
40
2
0
442,903
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role