Player Matchup

Merlin
Merlin
CaptRotbone
Merlin
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
44W - 59L
1,369 Elo+
Solo
Fafnir
Fafnir
MLG DINASAUR 96
Fafnir
Level 109
God Stats
3W - 1L
1,484 SR
Queue Stats
130W - 100L
1,557 Elo+
Party 1
Nemesis
Nemesis
VinegaryJewel4
Nemesis
Level 61
God Stats
2W - 1L
1,715 SR
Queue Stats
12W - 16L
1,487 Elo+
Party 1
Team Averages
Level 79
1,638 SR
1,471 Elo+

VS

Team Averages
Level 52
1,552 SR
1,144 Elo+
Bastet
Bastet
Chaotic-King-1
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 72L
1,113 Elo+
Solo
Artio
Artio
DaMatrix15
Artio
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
214W - 296L
1,244 Elo+
Solo
Apollo
Apollo
Le Mecca
Apollo
Level 54
God Stats
0W - 3L
1,655 SR
Queue Stats
12W - 12L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 3 / 7
10,306
736
12,687
6,386
2,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
7 / 3 / 7
10,547
753
8,123
11,515
15,225
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 4 / 11
10,184
727
11,463
12,276
4,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 5
9,678
691
6,149
13,516
4,482
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
10
1 / 1 / 7
8,652
618
2,518
13,365
12,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Le Mecca
Apollo
12
5 / 8 / 3
10,432
745
8,080
13,928
4,965
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
15
Kills
10
10
Deaths
15
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
3
7
2.83
L
4
6
5
1.08
L
Artio
1
1
7
4.5
L
Apollo
Le Mecca
Apollo
5
8
3
0.81
W
7
3
7
3.5
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,273
Damage
16,747
30,177
Taken
40,809
21,382
Mitigated
22,022
9,670
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,687
1,224
477
1,892
6,386
2,034
576
615
5,771
45,762
0
L
6,149
2,169
0
2,688
13,516
4,482
802
6,756
6,760
0
22,154
L
Artio
2,518
607
393
637
13,365
12,575
0
7,829
5,536
11,585
0
L
Apollo
Le Mecca
Apollo
8,080
5,886
0
0
13,928
4,965
719
6,285
7,643
0
32,368
W
8,123
2,218
0
2,267
11,515
15,225
457
579
10,936
19,638
0
W
11,463
5,036
318
4,716
12,276
4,123
1,269
1,360
10,916
0
45,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,037
Gold Earned
28,762
161
Minions Killed
101
0
Camps Cleared
0
740,696
Distance Traveled
645,059
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,306
736
81
6
0
219,725
0
L
Bastet
9,678
691
34
2
0
214,745
1
L
Artio
8,652
618
20
1
0
213,051
4
L
Apollo
10,432
745
47
3
0
217,263
0
W
Fafnir
10,547
753
20
1
0
250,193
0
W
Nemesis
10,184
727
60
4
0
270,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role