Player Matchup

Neith
Neith
Freiyam
Neith
Level 47
God Stats
4W - 0L
1,715 SR
Queue Stats
43W - 43L
1,706 Elo+
Party 1
Chang'e
Chang'e
Juanbrujox
Chang'e
Level 102
God Stats
4W - 0L
1,194 SR
Queue Stats
156W - 157L
1,500 Elo+
Party 1
Zeus
Zeus
Xx_EL-TUTE_xX
Zeus
Level 125
God Stats
25W - 15L
1,756 SR
Queue Stats
232W - 219L
1,494 Elo+
Party 1
Team Averages
Level 91
1,555 SR
1,566 Elo+

VS

Team Averages
Level 60
1,500 SR
1,437 Elo+
He Bo
He Bo
enswheezy
He Bo
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 93L
1,460 Elo+
Party 2
Nemesis
Nemesis
logans29
Nemesis
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
345W - 331L
1,453 Elo+
Party 2
Rama
Rama
unknown X rebel
Rama
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 135L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Freiyam
Neith
13
5 / 1 / 8
11,980
666
5,811
9,034
2,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Juanbrujox
Chang'e
14
8 / 0 / 10
13,002
722
8,545
9,662
6,565
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
9 / 3 / 8
12,924
718
19,630
11,521
3,193
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
enswheezy
He Bo
10
1 / 10 / 2
10,383
577
8,134
13,265
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
logans29
Nemesis
11
1 / 5 / 2
10,326
574
6,058
14,031
4,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 7 / 1
10,993
611
9,295
17,220
5,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
22
Kills
4
4
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Freiyam
Neith
5
1
8
9
W
Chang'e
Juanbrujox
Chang'e
8
0
10
13
W
9
3
8
4.33
L
He Bo
enswheezy
He Bo
1
10
2
0.2
L
Nemesis
logans29
Nemesis
1
5
2
0.4
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,986
Damage
23,487
30,217
Taken
44,516
12,592
Mitigated
14,053
19,559
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Freiyam
Neith
5,811
2,913
613
2,626
9,034
2,834
1,607
2,700
6,334
0
36,199
W
Chang'e
Juanbrujox
Chang'e
8,545
321
6,303
7,458
9,662
6,565
719
3,405
6,257
34,899
0
W
19,630
825
208
2,351
11,521
3,193
631
2,129
9,392
56,868
0
L
He Bo
enswheezy
He Bo
8,134
101
552
836
13,265
3,749
0
8,413
4,852
35,136
0
L
Nemesis
logans29
Nemesis
6,058
1,794
0
2,010
14,031
4,772
0
7,999
6,032
0
33,493
L
9,295
7,285
0
2,623
17,220
5,532
0
11,795
5,425
0
57,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,906
Gold Earned
31,702
194
Minions Killed
188
0
Camps Cleared
0
968,459
Distance Traveled
921,484
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,980
666
62
3
0
313,690
6
W
Chang'e
13,002
722
56
3
0
344,055
5
W
Zeus
12,924
718
76
4
0
310,714
4
L
He Bo
10,383
577
45
3
0
293,037
4
L
Nemesis
10,326
574
44
2
0
347,964
6
L
Rama
10,993
611
99
6
0
280,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role