Player Matchup

Hel
Hel
Botonica
Hel
Level 45
God Stats
12W - 7L
1,382 SR
Queue Stats
27W - 26L
1,309 Elo+
Party 2
Fenrir
Fenrir
FluffBucket
Fenrir
Level 21
God Stats
2W - 3L
1,457 SR
Queue Stats
28W - 27L
1,430 Elo+
Party 2
Vulcan
Vulcan
FrozenTiz
Vulcan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,430 Elo+
Party 2
Mulan
Mulan
LordOfBueno
Mulan
Level 80
God Stats
1W - 1L
1,503 SR
Queue Stats
22W - 21L
1,184 Elo+
Party 2
Team Averages
Level 68
1,461 SR
1,338 Elo+

VS

Team Averages
Level 72
1,555 SR
1,416 Elo+
King Arthur
King Arthur
Ace-The-Gemini
King Arthur
Level 106
God Stats
3W - 2L
1,586 SR
Queue Stats
108W - 125L
1,402 Elo+
Party 1
Artemis
Artemis
AwardedGoddes143
Artemis
Level 129
God Stats
0W - 1L
1,361 SR
Queue Stats
34W - 36L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
CheekSquadd
Zhong Kui
Level 29
God Stats
4W - 1L
1,843 SR
Queue Stats
122W - 121L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
OhzinYT
Kuzenbo
Level 25
God Stats
1W - 6L
1,428 SR
Queue Stats
18W - 16L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 16
14,368
684
17,217
20,802
12,406
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
20
2 / 8 / 12
14,638
697
6,724
24,534
24,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
FrozenTiz
Vulcan
20
15 / 2 / 5
17,938
854
42,225
21,567
10,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 2 / 12
14,783
704
14,156
22,495
25,639
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ace-The-Gemini
King Arthur
19
2 / 6 / 3
12,829
611
8,933
25,536
23,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 8 / 5
14,419
687
27,873
25,070
11,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
CheekSquadd
Zhong Kui
19
1 / 7 / 5
12,811
610
22,133
23,945
18,295
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
OhzinYT
Kuzenbo
20
5 / 1 / 5
14,896
709
13,369
20,551
39,069
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
22
Kills
15
15
Deaths
22
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ace-The-Gemini
King Arthur
2
6
3
0.58
L
7
8
5
1.19
W
1
3
16
3
L
Zhong Kui
CheekSquadd
Zhong Kui
1
7
5
0.5
W
Fenrir
2
8
12
1
W
Vulcan
FrozenTiz
Vulcan
15
2
5
8.75
W
4
2
12
5
L
Kuzenbo
OhzinYT
Kuzenbo
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,322
Damage
72,308
89,398
Taken
95,102
73,570
Mitigated
92,541
50,289
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ace-The-Gemini
King Arthur
8,933
96
0
1,343
25,536
23,855
790
14,562
10,974
0
43,037
L
27,873
17,619
0
7,023
25,070
11,322
586
16,977
8,093
0
83,841
W
17,217
540
24,005
15,154
20,802
12,406
1,588
9,639
11,163
51,520
0
L
Zhong Kui
CheekSquadd
Zhong Kui
22,133
1,451
0
4,173
23,945
18,295
710
16,925
7,020
58,135
0
W
Fenrir
6,724
1,430
0
1,910
24,534
24,570
1,532
8,155
16,379
0
33,057
W
Vulcan
FrozenTiz
Vulcan
42,225
9,230
0
4,534
21,567
10,955
2,015
8,920
12,647
118,257
0
W
14,156
2,480
735
3,951
22,495
25,639
629
8,975
13,520
0
48,662
L
Kuzenbo
OhzinYT
Kuzenbo
13,369
4,073
0
0
20,551
39,069
550
11,780
8,771
42,591
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,727
Gold Earned
54,955
366
Minions Killed
296
13
Camps Cleared
13
1,571,033
Distance Traveled
1,355,519
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,829
611
62
3
0
331,631
3
L
Artemis
14,419
687
99
5
4
291,045
1
W
Hel
14,368
684
71
3
4
421,498
1
L
Zhong Kui
12,811
610
86
4
5
316,957
0
W
Fenrir
14,638
697
64
3
1
334,928
1
W
Vulcan
17,938
854
151
7
3
427,529
0
W
Mulan
14,783
704
80
4
5
387,078
1
L
Kuzenbo
14,896
709
49
2
4
415,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role