Player Matchup

Thor
Thor
Diamond II
 
Thor
Diamond II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond I
Lazy Mmr
Scylla
Diamond I
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
2,355 MMR
Party 1
Guan Yu
Guan Yu
Masters
M For Mekhi
Guan Yu
Masters
Level 154
God Stats
402W - 176L
1,863 SR
Queue Stats
1,442W - 813L
2,475 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,621 SR
2,110 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,688 SR
2,283 MMR
Nemesis
Nemesis
Platinum IV
TurnupLamb
Nemesis
Platinum IV
Level 154
God Stats
3W - 5L
1,941 SR
Queue Stats
223W - 160L
2,406 MMR
Party 2
Kukulkan
Kukulkan
Diamond IV
Yeggom
Kukulkan
Diamond IV
Level 124
God Stats
3W - 4L
1,646 SR
Queue Stats
67W - 85L
2,158 MMR
Solo
Achilles
Achilles
Platinum IV
xBUBx In Ur TUB
Achilles
Platinum IV
Level 138
God Stats
2W - 3L
1,476 SR
Queue Stats
221W - 158L
2,284 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
9 / 1 / 8
18,042
622
20,155
25,446
21,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Lazy Mmr
Scylla
18
10 / 3 / 5
18,228
629
22,348
17,458
3,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
M For Mekhi
Guan Yu
16
1 / 2 / 17
17,591
607
15,376
35,480
39,915
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditePersephoneHelHeimdallrKumbhakarna

VS

Bans
OdinVulcanChaacHeraCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TurnupLamb
Nemesis
15
1 / 5 / 5
16,136
556
20,318
26,453
12,716
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Yeggom
Kukulkan
17
3 / 6 / 2
16,990
586
15,567
15,243
5,811
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
16
2 / 9 / 3
16,136
556
27,792
30,894
28,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
6
6
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
1
8
13
W
Scylla
Lazy Mmr
Scylla
10
3
5
4.17
W
Guan Yu
M For Mekhi
Guan Yu
1
2
17
4.75
L
Nemesis
TurnupLamb
Nemesis
1
5
5
0.7
L
Kukulkan
Yeggom
Kukulkan
3
6
2
0.67
L
Achilles
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,879
Damage
63,677
78,384
Taken
72,590
64,441
Mitigated
47,395
41,906
Healing
23,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
20,155
5,174
0
2,920
25,446
21,063
1,842
4,414
21,032
0
91,740
W
Scylla
Lazy Mmr
Scylla
22,348
1,508
0
250
17,458
3,463
1,885
2,204
15,254
94,591
0
W
Guan Yu
M For Mekhi
Guan Yu
15,376
4,350
15,653
23,083
35,480
39,915
807
8,969
26,511
1,431
52,357
L
Nemesis
TurnupLamb
Nemesis
20,318
5,187
0
9,719
26,453
12,716
0
9,706
16,747
0
66,806
L
Kukulkan
Yeggom
Kukulkan
15,567
549
0
1,433
15,243
5,811
248
5,270
9,973
120,961
0
L
Achilles
27,792
12,115
0
12,718
30,894
28,868
747
8,921
21,973
0
99,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,861
Gold Earned
49,262
324
Minions Killed
375
0
Camps Cleared
0
1,684,194
Distance Traveled
1,591,873
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
18,042
622
124
4
0
544,914
1
W
Scylla
18,228
629
142
5
0
516,689
1
W
Guan Yu
17,591
607
58
2
0
622,591
8
L
Nemesis
16,136
556
84
3
0
536,414
6
L
Kukulkan
16,990
586
212
7
0
515,823
4
L
Achilles
16,136
556
79
3
0
539,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role