Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
Gòón
Discordia
Gold I
Level 129
God Stats
8W - 11L
1,432 SR
Queue Stats
39W - 55L
1,663 MMR
Solo
Sobek
Sobek
Gold IV
RaKu96
Sobek
Gold IV
Level 157
God Stats
6W - 11L
1,780 SR
Queue Stats
87W - 84L
1,598 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,571 SR
1,587 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 64
1,615 SR
1,574 MMR
Merlin
Merlin
Gold V
Donhuano
Merlin
Gold V
Level 64
God Stats
6W - 3L
1,893 SR
Queue Stats
10W - 11L
1,560 MMR
Party 1
Odin
Odin
Gold III
GotYaNose
Odin
Gold III
Level 60
God Stats
2W - 1L
1,259 SR
Queue Stats
7W - 4L
1,594 MMR
Party 1
Ullr
Ullr
Gold V
chrizzkrieg
Ullr
Gold V
Level 68
God Stats
9W - 5L
1,694 SR
Queue Stats
9W - 7L
1,569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 5 / 3
13,491
642
12,922
12,921
5,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Discordia
Gòón
Discordia
15
5 / 2 / 7
14,125
673
17,143
8,895
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
RaKu96
Sobek
15
3 / 5 / 6
13,391
638
7,727
23,778
29,472
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
YemojaHeimdallrTerraBacchusThoth

VS

Bans
Ne ZhaPoseidonCupidZeusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Donhuano
Merlin
15
3 / 4 / 3
13,217
629
14,999
11,509
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
15
4 / 2 / 4
13,153
626
6,279
15,778
17,497
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 8 / 4
13,927
663
12,755
15,584
5,154
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
14
Kills
12
12
Deaths
14
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
5
3
1.5
L
Merlin
Donhuano
Merlin
3
4
3
1.13
L
Odin
4
2
4
3
W
Discordia
Gòón
Discordia
5
2
7
4.25
W
Sobek
RaKu96
Sobek
3
5
6
1.2
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,792
Damage
34,033
45,594
Taken
42,871
37,482
Mitigated
26,423
7,842
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,922
5,645
0
1,819
12,921
5,050
1,948
3,703
9,218
0
71,607
L
Merlin
Donhuano
Merlin
14,999
256
0
1,374
11,509
3,772
468
7,251
4,258
101,881
0
L
Odin
6,279
2,788
797
4,236
15,778
17,497
355
7,769
8,009
0
34,166
W
Discordia
Gòón
Discordia
17,143
342
216
2,463
8,895
2,960
1,063
3,439
5,456
66,602
0
W
Sobek
RaKu96
Sobek
7,727
191
0
3,344
23,778
29,472
413
8,089
15,689
31,551
0
L
12,755
4,385
0
1,149
15,584
5,154
841
9,874
5,710
0
59,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,007
Gold Earned
40,297
261
Minions Killed
293
0
Camps Cleared
0
1,111,106
Distance Traveled
1,141,231
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,491
642
118
6
0
336,114
5
L
Merlin
13,217
629
130
6
0
370,384
5
L
Odin
13,153
626
44
2
0
433,741
3
W
Discordia
14,125
673
106
5
0
385,343
3
W
Sobek
13,391
638
37
2
0
389,649
8
L
Ullr
13,927
663
119
6
0
337,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role