Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
ConsignToBe
Freya
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,473 Elo+
Party 1
Fafnir
Fafnir
De_Un_Pajjazo
Fafnir
Level 66
God Stats
8W - 9L
1,417 SR
Queue Stats
288W - 280L
1,375 Elo+
Party 2
Da Ji
Da Ji
TriggaTre2000
Da Ji
Level 42
God Stats
2W - 3L
1,488 SR
Queue Stats
218W - 208L
1,473 Elo+
Solo
Kali
Kali
sebasmejiadiaz
Kali
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 157L
1,428 Elo+
Party 2
Team Averages
Level 93
1,481 SR
1,450 Elo+

VS

Team Averages
Level 86
1,455 SR
1,428 Elo+
Izanami
Izanami
LaszloDeBaller
Izanami
Level 85
God Stats
14W - 20L
1,338 SR
Queue Stats
469W - 407L
1,445 Elo+
Solo
Heimdallr
Heimdallr
SigmaAxis
Heimdallr
Level 40
God Stats
1W - 1L
1,389 SR
Queue Stats
9W - 7L
1,416 Elo+
Solo
Thor
Thor
cc_oandres
Thor
Level 136
God Stats
2W - 7L
1,300 SR
Queue Stats
271W - 273L
1,432 Elo+
Solo
Yemoja
Yemoja
oO Jolicoeur Oo
Yemoja
Level 124
God Stats
2W - 0L
1,749 SR
Queue Stats
90W - 83L
1,463 Elo+
Solo
Zeus
Zeus
safari0913
Zeus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
2 / 4 / 17
10,860
776
15,469
14,360
8,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 5 / 11
10,644
760
7,530
16,069
7,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 15
10,061
719
4,152
17,244
12,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 10 / 7
10,559
754
9,618
16,278
8,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
8 / 3 / 8
10,711
765
7,831
16,417
9,105
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 14
11,849
846
17,075
12,122
5,174
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
SigmaAxis
Heimdallr
19
5 / 5 / 15
11,533
824
11,818
13,001
5,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 5 / 15
10,772
769
8,933
10,178
4,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

18
0 / 4 / 21
10,808
772
9,188
11,707
12,609
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 5 / 8
11,757
840
18,970
9,209
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
98
23
Kills
25
27
Deaths
23
58
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
17
2.63
L
5
5
11
2.1
L
1
5
15
1.7
W
7
4
14
3.5
W
Heimdallr
SigmaAxis
Heimdallr
5
5
15
2.5
L
7
10
7
1.05
W
4
5
15
2.3
W
0
4
21
2.63
W
9
5
8
2.6
L
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,600
Damage
65,984
80,368
Taken
56,217
46,503
Mitigated
31,376
34,129
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
15,469
963
4,860
5,142
14,360
8,394
578
3,791
10,569
36,165
0
L
7,530
2,149
1,150
4,942
16,069
7,383
640
6,493
9,576
20,507
0
L
4,152
1,560
2,397
5,144
17,244
12,697
44
6,956
10,288
14,740
0
W
17,075
11,142
1,236
2,514
12,122
5,174
2,117
4,432
7,690
435
40,504
W
Heimdallr
SigmaAxis
Heimdallr
11,818
3,619
441
1,012
13,001
5,863
1,081
6,641
6,360
0
27,653
L
9,618
1,918
389
720
16,278
8,924
0
6,686
9,592
0
12,777
W
8,933
1,484
543
1,162
10,178
4,451
392
4,348
5,830
0
14,857
W
9,188
1,194
2,697
1,660
11,707
12,609
875
6,782
4,925
23,516
0
W
18,970
238
1,156
1,312
9,209
3,279
541
4,948
4,261
32,984
0
L
7,831
3,704
2,618
6,767
16,417
9,105
649
4,349
12,068
0
16,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,835
Gold Earned
56,719
104
Minions Killed
158
0
Camps Cleared
0
1,278,298
Distance Traveled
1,152,037
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,860
776
49
4
0
241,455
0
L
Freya
10,644
760
20
1
0
272,427
0
L
Fafnir
10,061
719
15
1
0
246,680
0
W
Izanami
11,849
846
47
3
0
250,107
1
W
Heimdallr
11,533
824
28
2
0
257,373
2
L
Da Ji
10,559
754
7
1
0
235,129
0
W
Thor
10,772
769
14
1
0
227,463
0
W
Yemoja
10,808
772
21
2
0
225,133
0
W
Zeus
11,757
840
48
3
0
191,961
2
L
Kali
10,711
765
13
1
0
282,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role