Player Matchup

Hercules
Hercules
Masters
AzBandz
Hercules
Masters
Level 135
God Stats
8W - 3L
1,500 SR
Queue Stats
305W - 145L
2,332 MMR
Party 1
He Bo
He Bo
Diamond I
NeverCalculated
He Bo
Diamond I
Level 93
God Stats
4W - 3L
1,858 SR
Queue Stats
575W - 233L
2,855 MMR
Party 1
Sobek
Sobek
Diamond II
xPsypher
Sobek
Diamond II
Level 63
God Stats
10W - 3L
1,639 SR
Queue Stats
333W - 192L
2,628 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 97
1,665 SR
2,605 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,499 SR
2,118 MMR
Cabrakan
Cabrakan
Masters
Feat ZaJi
Cabrakan
Masters
Level 120
God Stats
4W - 4L
1,769 SR
Queue Stats
103W - 93L
2,239 MMR
Party 2
Scylla
Scylla
Diamond I
MATHMOl
Scylla
Diamond I
Level 127
God Stats
0W - 5L
1,200 SR
Queue Stats
111W - 99L
2,182 MMR
Party 2
Anhur
Anhur
Platinum II
PsychoIogicalIy
Anhur
Platinum II
Level 125
God Stats
0W - 2L
1,527 SR
Queue Stats
108W - 125L
1,933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AzBandz
Hercules
13
2 / 6 / 4
11,910
596
10,806
21,642
15,367
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
10 / 3 / 2
14,316
716
20,414
11,302
3,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
xPsypher
Sobek
12
0 / 2 / 9
12,695
635
7,241
20,832
18,560
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
PersephoneHeimdallrOdinMulanAphrodite

VS

Bans
ChaacAchillesCu ChulainnNe ZhaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Feat ZaJi
Cabrakan
13
2 / 2 / 9
12,129
606
10,712
19,591
26,576
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
MATHMOl
Scylla
13
4 / 5 / 7
12,306
615
15,026
10,958
4,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 6 / 2
12,075
604
10,770
17,706
7,181
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
12
Kills
11
11
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
AzBandz
Hercules
2
6
4
0.67
L
Cabrakan
Feat ZaJi
Cabrakan
2
2
9
3.25
L
Scylla
MATHMOl
Scylla
4
5
7
1.5
W
10
3
2
3.67
L
5
6
2
1
W
Sobek
xPsypher
Sobek
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,461
Damage
36,508
53,776
Taken
48,255
37,457
Mitigated
38,579
22,565
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AzBandz
Hercules
10,806
2,765
0
8,413
21,642
15,367
998
9,125
12,517
0
32,411
L
Cabrakan
Feat ZaJi
Cabrakan
10,712
1,801
618
4,472
19,591
26,576
0
8,963
10,628
17,984
0
L
Scylla
MATHMOl
Scylla
15,026
974
0
726
10,958
4,822
0
5,963
4,995
55,591
0
W
20,414
163
0
5,410
11,302
3,530
1,295
8,420
2,882
82,142
0
L
10,770
7,522
0
2,205
17,706
7,181
0
12,740
4,966
0
47,299
W
Sobek
xPsypher
Sobek
7,241
438
0
8,742
20,832
18,560
391
8,219
12,613
30,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,921
Gold Earned
36,510
174
Minions Killed
173
0
Camps Cleared
0
1,162,776
Distance Traveled
1,071,149
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,910
596
44
2
0
387,205
1
L
Cabrakan
12,129
606
8
0
0
387,377
8
L
Scylla
12,306
615
82
4
0
359,752
4
W
He Bo
14,316
716
93
5
0
352,551
2
L
Anhur
12,075
604
83
4
0
324,020
1
W
Sobek
12,695
635
37
2
0
423,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role