Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Calthine
Horus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,424 Elo+
Solo
Anubis
Anubis
GaboUzumaki55
Anubis
Level 88
God Stats
12W - 13L
1,573 SR
Queue Stats
525W - 486L
1,557 Elo+
Solo
Scylla
Scylla
SEALTeamTwo
Scylla
Level 107
God Stats
60W - 56L
1,517 SR
Queue Stats
474W - 466L
1,421 Elo+
Solo
Team Averages
Level 118
1,518 SR
1,480 Elo+

VS

Team Averages
Level 88
1,615 SR
1,534 Elo+
Mulan
Mulan
LynchingUrMother
Mulan
Level 66
God Stats
5W - 8L
1,871 SR
Queue Stats
53W - 74L
1,538 Elo+
Solo
Neith
Neith
MindYaBusiness
Neith
Level 82
God Stats
13W - 16L
1,412 SR
Queue Stats
532W - 504L
1,458 Elo+
Solo
Heimdallr
Heimdallr
Nicolas21222
Heimdallr
Level 104
God Stats
39W - 37L
1,633 SR
Queue Stats
725W - 695L
1,553 Elo+
Solo
Ra
Ra
Stefan13
Ra
Level 81
God Stats
5W - 7L
1,500 SR
Queue Stats
42W - 45L
1,683 Elo+
Solo
Horus
Horus
icebergteep
Horus
Level 107
God Stats
7W - 6L
1,661 SR
Queue Stats
292W - 248L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
2 / 0 / 0
4,057
811
2,073
898
249
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
5
0 / 0 / 0
3,523
705
305
2,198
537
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Horus
Calthine
Horus
4
1 / 1 / 0
3,391
678
852
2,476
762
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 0 / 1
3,223
645
1,547
2,010
546
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
6
0 / 0 / 0
3,565
713
283
1,011
204
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
966
193
0
0
0
4
1 / 1 / 0
3,191
638
2,235
1,261
201
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Nicolas21222
Heimdallr
3
0 / 0 / 1
2,935
587
238
1,532
247
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,268
654
58
883
197
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

3
0 / 2 / 0
2,708
542
928
3,898
1,508
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
0
2
W
Fenrir
 
Fenrir
0
0
0
0
W
Horus
Calthine
Horus
1
1
0
1
W
0
0
1
0.5
L
0
0
0
0
L
1
1
0
1
L
Heimdallr
Nicolas21222
Heimdallr
0
0
1
0.5
W
Scylla
0
0
0
0
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,060
Damage
3,459
8,593
Taken
7,574
2,298
Mitigated
2,153
4,512
Healing
2,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,073
478
0
190
898
249
144
0
898
19,276
0
W
Fenrir
 
Fenrir
305
48
0
1,744
2,198
537
0
0
2,198
0
16,347
W
Horus
Calthine
Horus
852
635
101
1,006
2,476
762
0
0
2,476
0
4,583
W
1,547
351
0
1,221
2,010
546
0
0
2,010
8,334
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,235
1,628
0
184
1,261
201
0
564
697
0
7,668
L
Heimdallr
Nicolas21222
Heimdallr
238
124
0
630
1,532
247
0
269
1,263
0
6,979
W
Scylla
283
0
0
250
1,011
204
0
58
953
15,800
0
L
58
35
0
552
883
197
0
283
600
11,997
0
L
928
506
97
1,055
3,898
1,508
0
2,787
1,111
0
3,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,759
Gold Earned
13,068
130
Minions Killed
56
0
Camps Cleared
0
470,471
Distance Traveled
347,231
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,057
811
43
9
0
90,052
3
W
Fenrir
3,523
705
42
8
0
96,458
0
W
Horus
3,391
678
6
1
0
109,342
1
W
Anubis
3,223
645
14
3
0
88,720
1
L
Mulan
966
193
0
0
0
0
0
L
Neith
3,191
638
21
4
0
91,479
2
L
Heimdallr
2,935
587
11
2
0
62,150
0
W
Scylla
3,565
713
25
5
0
85,899
1
L
Ra
3,268
654
18
4
0
82,471
0
L
Horus
2,708
542
6
1
0
111,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role