Player Matchup

Fenrir
Fenrir
CnRy_Asier330
Fenrir
Level 12
God Stats
3W - 3L
1,129 SR
Queue Stats
4W - 4L
1,047 Elo+
Party 1
Scylla
Scylla
CnRy_EnzoChato
Scylla
Level 18
God Stats
3W - 3L
1,113 SR
Queue Stats
5W - 4L
1,047 Elo+
Party 1
Merlin
Merlin
CnRy_MaNu
Merlin
Level 23
God Stats
4W - 4L
1,237 SR
Queue Stats
15W - 8L
1,482 Elo+
Party 1
Team Averages
Level 18
1,160 SR
1,192 Elo+

VS

Team Averages
Level 10
1,432 SR
1,234 Elo+
Ra
Ra
ComandoIII
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,262 Elo+
Party 2
Bakasura
Bakasura
MARCUVIRIS
Bakasura
Level 7
God Stats
1W - 2L
1,295 SR
Queue Stats
14W - 28L
1,262 Elo+
Party 2
Xbalanque
Xbalanque
Wigifool
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
12,133
674
3,833
7,863
2,565
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 1 / 11
12,759
709
16,119
11,023
3,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
CnRy_MaNu
Merlin
15
11 / 1 / 8
13,568
754
16,550
9,366
2,979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 1
11,469
637
7,856
14,434
5,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
MARCUVIRIS
Bakasura
12
1 / 6 / 1
10,966
609
5,426
17,470
8,129
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Wigifool
Xbalanque
11
1 / 7 / 0
10,675
593
5,765
16,479
6,186
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
24
Kills
4
4
Deaths
24
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
7
1
11
12.5
W
Merlin
CnRy_MaNu
Merlin
11
1
8
15
L
2
11
1
0.23
L
Bakasura
MARCUVIRIS
Bakasura
1
6
1
0.25
L
Xbalanque
Wigifool
Xbalanque
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
19,047
28,252
Taken
48,383
9,181
Mitigated
19,819
11,551
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,833
1,378
0
1,756
7,863
2,565
0
2,773
4,873
0
22,595
W
16,119
1,887
592
5,053
11,023
3,637
768
2,127
8,756
55,298
0
W
Merlin
CnRy_MaNu
Merlin
16,550
609
1,012
3,138
9,366
2,979
1,294
3,008
6,218
63,654
0
L
7,856
842
1,438
1,445
14,434
5,504
0
11,678
2,756
34,372
0
L
Bakasura
MARCUVIRIS
Bakasura
5,426
3,954
0
3,587
17,470
8,129
0
10,877
6,593
0
33,800
L
Xbalanque
Wigifool
Xbalanque
5,765
2,453
0
3,132
16,479
6,186
0
10,500
5,979
0
36,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,460
Gold Earned
33,110
219
Minions Killed
189
0
Camps Cleared
0
963,468
Distance Traveled
812,085
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,133
674
32
2
0
319,208
1
W
Scylla
12,759
709
84
5
0
333,212
0
W
Merlin
13,568
754
103
6
0
311,048
2
L
Ra
11,469
637
63
4
0
238,178
3
L
Bakasura
10,966
609
60
3
0
358,602
1
L
Xbalanque
10,675
593
66
4
0
215,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role