Player Matchup

Pele
Pele
AM_Alucard
Pele
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,341 Elo+
Party 1
Ymir
Ymir
Ludendude
Ymir
Level 49
God Stats
105W - 69L
1,490 SR
Queue Stats
396W - 400L
1,323 Elo+
Solo
Nemesis
Nemesis
xBlack_88_Royalx
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,360 Elo+
Party 1
Team Averages
Level 76
1,497 SR
1,341 Elo+

VS

Team Averages
Level 40
1,661 SR
1,476 Elo+
Aphrodite
Aphrodite
Amazingplayer187
Aphrodite
Level 29
God Stats
4W - 3L
1,646 SR
Queue Stats
27W - 20L
1,464 Elo+
Party 2
Ne Zha
Ne Zha
Connor_ankers
Ne Zha
Level 29
God Stats
4W - 1L
1,818 SR
Queue Stats
122W - 116L
1,536 Elo+
Solo
Neith
Neith
furbysbg23
Neith
Level 63
God Stats
15W - 12L
1,518 SR
Queue Stats
21W - 19L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 5
10,113
674
10,924
14,076
4,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
12
5 / 6 / 2
10,555
704
6,702
19,212
15,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 7 / 8
10,531
702
9,028
15,117
5,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
13
2 / 4 / 15
10,832
722
10,673
13,407
5,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 5 / 12
11,541
769
9,475
10,787
3,562
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
14
13 / 3 / 7
12,688
846
18,458
11,414
3,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
12
Kills
20
20
Deaths
12
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
Aphrodite
2
4
15
2.38
W
5
5
12
2.2
L
Ymir
5
6
2
1
W
Neith
13
3
7
5.5
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,654
Damage
38,606
48,405
Taken
35,608
25,585
Mitigated
12,476
4,904
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,924
2,679
0
1,382
14,076
4,437
871
3,361
10,715
0
32,054
W
Aphrodite
10,673
1,365
4,368
8,523
13,407
5,314
858
2,294
11,113
41,345
0
W
9,475
1,947
0
2,821
10,787
3,562
271
2,019
8,768
0
41,581
L
Ymir
6,702
494
639
912
19,212
15,994
120
4,389
14,823
24,371
0
W
Neith
18,458
12,008
804
1,952
11,414
3,600
1,405
2,715
8,699
0
45,842
L
9,028
2,572
219
1,752
15,117
5,154
808
2,987
12,130
0
34,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
35,061
119
Minions Killed
170
0
Camps Cleared
0
768,649
Distance Traveled
756,380
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,113
674
39
3
0
237,830
2
W
Aphrodite
10,832
722
65
4
0
237,199
2
W
Ne Zha
11,541
769
48
3
0
285,047
3
L
Ymir
10,555
704
33
2
0
246,969
4
W
Neith
12,688
846
57
4
0
234,134
0
L
Nemesis
10,531
702
47
3
0
283,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role