Player Matchup

Ao Kuang
Ao Kuang
BendingSneeze33
Ao Kuang
Level 29
God Stats
8W - 7L
1,625 SR
Queue Stats
924W - 897L
1,390 Elo+
Solo
Chaac
Chaac
GrimKnave570
Chaac
Level 18
God Stats
3W - 8L
1,261 SR
Queue Stats
9W - 24L
1,269 Elo+
Party 1
Chernobog
Chernobog
Ice Monkey Lord
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,146 Elo+
Party 1
Thanatos
Thanatos
Navyr
Thanatos
Level 27
God Stats
59W - 93L
1,037 SR
Queue Stats
411W - 482L
1,044 Elo+
Solo
Kukulkan
Kukulkan
TheBlackadder49
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
884 Elo+
Party 1
Team Averages
Level 22
1,385 SR
1,147 Elo+

VS

Team Averages
Level 20
1,401 SR
1,261 Elo+
Thor
Thor
 
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,196 Elo+
Solo
Heimdallr
Heimdallr
MADDABSTERGAINZ
Heimdallr
Level 29
God Stats
11W - 11L
1,433 SR
Queue Stats
92W - 124L
1,224 Elo+
Solo
Rama
Rama
Mapotrianum
Rama
Level 8
God Stats
14W - 9L
1,138 SR
Queue Stats
70W - 93L
1,095 Elo+
Solo
Izanami
Izanami
SPEEDBUMP1010
Izanami
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
58W - 91L
1,217 Elo+
Solo
Yemoja
Yemoja
falcons45
Yemoja
Level 20
God Stats
2W - 2L
1,436 SR
Queue Stats
13W - 6L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
15 / 2 / 0
11,359
598
17,327
14,266
5,256
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 3 / 8
8,533
449
6,526
15,424
11,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Ice Monkey Lord
Chernobog
12
4 / 4 / 4
8,661
456
5,987
8,923
3,177
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Navyr
Thanatos
14
0 / 4 / 2
8,234
433
1,943
9,868
3,483
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
12
1 / 8 / 4
8,229
433
3,316
11,082
3,871
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
8 / 5 / 4
10,516
553
8,989
11,301
4,406
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MADDABSTERGAINZ
Heimdallr
16
3 / 6 / 2
9,885
520
11,435
11,519
4,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 1 / 1
7,345
387
3,444
5,080
2,808
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
15
7 / 4 / 1
10,040
528
15,135
10,956
3,912
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
falcons45
Yemoja
12
3 / 5 / 6
9,523
501
6,632
12,588
7,214
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
20
Kills
21
21
Deaths
21
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
5
4
2
L
Ao Kuang
15
2
0
7.5
L
0
3
8
1.33
L
Chernobog
Ice Monkey Lord
Chernobog
4
4
4
1.5
W
Heimdallr
MADDABSTERGAINZ
Heimdallr
3
6
2
0.67
W
0
1
1
0.5
L
Thanatos
Navyr
Thanatos
0
4
2
0.25
W
Izanami
7
4
1
1.88
L
Kukulkan
1
8
4
0.38
W
Yemoja
falcons45
Yemoja
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,099
Damage
45,635
59,563
Taken
51,444
27,304
Mitigated
22,697
17,893
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,989
3,709
0
2,355
11,301
4,406
39
2,379
8,922
0
57,974
L
Ao Kuang
17,327
5,192
0
4,422
14,266
5,256
0
1,465
12,801
52,302
0
L
6,526
951
183
5,294
15,424
11,517
1,321
3,068
12,356
0
37,790
L
Chernobog
Ice Monkey Lord
Chernobog
5,987
4,052
726
1,724
8,923
3,177
891
1,248
7,675
0
27,226
W
Heimdallr
MADDABSTERGAINZ
Heimdallr
11,435
4,582
464
2,444
11,519
4,357
2,171
2,428
9,091
0
63,952
W
3,444
2,895
0
0
5,080
2,808
0
1,977
3,103
10
19,217
L
Thanatos
Navyr
Thanatos
1,943
809
0
4,959
9,868
3,483
1,455
560
9,308
0
30,264
W
Izanami
15,135
11,153
0
2,936
10,956
3,912
3,835
5,013
5,943
0
62,941
L
Kukulkan
3,316
664
123
462
11,082
3,871
655
291
10,791
27,582
0
W
Yemoja
falcons45
Yemoja
6,632
1,670
1,663
1,508
12,588
7,214
1,011
8,846
3,742
18,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,016
Gold Earned
47,309
278
Minions Killed
378
0
Camps Cleared
0
1,673,531
Distance Traveled
1,425,024
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,516
553
88
5
0
355,584
2
L
Ao Kuang
11,359
598
66
3
0
387,290
0
L
Chaac
8,533
449
71
4
0
356,876
2
L
Chernobog
8,661
456
39
2
0
301,513
0
W
Heimdallr
9,885
520
115
6
0
278,323
0
W
Rama
7,345
387
29
2
0
205,006
0
L
Thanatos
8,234
433
53
3
0
341,907
2
W
Izanami
10,040
528
120
6
0
293,746
1
L
Kukulkan
8,229
433
49
3
0
285,945
3
W
Yemoja
9,523
501
26
1
0
292,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role