Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Hectarea1996
Medusa
Level 147
God Stats
3W - 1L
1,377 SR
Queue Stats
36W - 38L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
Peferulo
Sun Wukong
Level 22
God Stats
7W - 4L
1,549 SR
Queue Stats
12W - 19L
1,350 Elo+
Party 1
Team Averages
Level 66
1,475 SR
1,459 Elo+

VS

Team Averages
Level 53
1,518 SR
1,626 Elo+
Artemis
Artemis
 
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,729 Elo+
Party 2
Ymir
Ymir
Kupoclouds
Ymir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,729 Elo+
Party 2
Fenrir
Fenrir
behhor
Fenrir
Level 8
God Stats
35W - 42L
1,554 SR
Queue Stats
36W - 45L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
3 / 0 / 6
6,157
880
4,660
1,829
431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
9
6 / 1 / 3
6,690
956
5,572
3,569
1,107
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Peferulo
Sun Wukong
7
0 / 1 / 8
5,298
757
2,709
4,300
3,502
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 4 / 1
4,464
638
216
3,942
1,181
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

7
1 / 3 / 0
4,859
694
1,447
6,617
3,285
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
behhor
Fenrir
6
0 / 2 / 1
4,709
673
1,733
6,216
2,327
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
6
6
L
Artemis
 
Artemis
0
4
1
0.13
W
Medusa
6
1
3
7.5
L
1
3
0
0.33
W
Sun Wukong
Peferulo
Sun Wukong
0
1
8
4
L
Fenrir
behhor
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,941
Damage
3,396
9,698
Taken
16,775
5,040
Mitigated
6,793
2,604
Healing
1,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,660
172
0
630
1,829
431
537
102
1,727
17,908
0
L
Artemis
 
Artemis
216
159
0
0
3,942
1,181
0
1,745
2,197
0
3,339
W
Medusa
5,572
3,532
0
979
3,569
1,107
1,739
519
3,050
0
28,388
L
1,447
245
0
1,185
6,617
3,285
0
1,610
5,007
8,386
0
W
Sun Wukong
Peferulo
Sun Wukong
2,709
309
0
995
4,300
3,502
0
1,119
3,181
0
9,972
L
Fenrir
behhor
Fenrir
1,733
477
0
418
6,216
2,327
0
1,446
4,770
0
10,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,145
Gold Earned
14,032
90
Minions Killed
48
0
Camps Cleared
0
386,392
Distance Traveled
335,900
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,157
880
34
5
0
125,524
0
L
Artemis
4,464
638
15
2
0
84,991
0
W
Medusa
6,690
956
46
7
0
128,660
2
L
Ymir
4,859
694
17
2
0
116,794
2
W
Sun Wukong
5,298
757
10
1
0
132,208
1
L
Fenrir
4,709
673
16
2
0
134,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role