Player Matchup

Thor
Thor
 
Thor
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Arckanious
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,472 Elo+
Solo
Heimdallr
Heimdallr
CalamityGodKadaj
Heimdallr
Level 157
God Stats
1W - 2L
1,652 SR
Queue Stats
283W - 282L
1,531 Elo+
Solo
Merlin
Merlin
DaeGur
Merlin
Level 69
God Stats
3W - 5L
1,470 SR
Queue Stats
14W - 18L
1,554 Elo+
Solo
Fenrir
Fenrir
Incndiary
Fenrir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 21L
1,468 Elo+
Solo
Team Averages
Level 113
1,524 SR
1,505 Elo+

VS

Team Averages
Level 93
1,489 SR
1,544 Elo+
Bacchus
Bacchus
BudGreen
Bacchus
Level 87
God Stats
2W - 4L
1,111 SR
Queue Stats
93W - 89L
1,528 Elo+
Solo
Artemis
Artemis
IITuarek
Artemis
Level 86
God Stats
8W - 6L
1,705 SR
Queue Stats
18W - 14L
1,650 Elo+
Solo
Osiris
Osiris
Nieeznajoma
Osiris
Level 116
God Stats
4W - 2L
1,556 SR
Queue Stats
22W - 15L
1,531 Elo+
Solo
Vulcan
Vulcan
OptimusLudio
Vulcan
Level 67
God Stats
7W - 4L
1,571 SR
Queue Stats
27W - 23L
1,513 Elo+
Solo
Anubis
Anubis
Rickygonc
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
6 / 9 / 18
15,129
1,009
14,945
25,240
9,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Arckanious
Baron Samedi
20
2 / 14 / 19
13,293
886
16,055
30,972
15,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
20
7 / 7 / 19
15,502
1,033
15,546
23,853
11,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
DaeGur
Merlin
20
5 / 7 / 16
15,391
1,026
23,006
25,283
10,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Incndiary
Fenrir
20
14 / 7 / 12
16,404
1,094
21,606
23,866
12,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BudGreen
Bacchus
20
12 / 4 / 21
16,935
1,129
21,957
21,723
26,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
IITuarek
Artemis
20
15 / 8 / 18
18,774
1,252
54,029
29,341
12,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Osiris
20
10 / 5 / 22
16,630
1,109
25,867
20,920
27,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
20
7 / 8 / 19
15,807
1,054
22,346
15,546
6,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Rickygonc
Anubis
18
0 / 9 / 3
11,565
771
405
11,504
4,124

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
127
34
Kills
44
44
Deaths
34
84
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
9
18
1.67
L
Baron Samedi
Arckanious
Baron Samedi
2
14
19
0.82
W
Bacchus
BudGreen
Bacchus
12
4
21
5.63
L
Heimdallr
7
7
19
2.36
L
Merlin
DaeGur
Merlin
5
7
16
1.86
W
Artemis
IITuarek
Artemis
15
8
18
3
L
Fenrir
Incndiary
Fenrir
14
7
12
2.86
W
Osiris
10
5
22
4.2
W
Vulcan
7
8
19
2.06
W
Anubis
Rickygonc
Anubis
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,158
Damage
124,604
129,214
Taken
99,034
58,992
Mitigated
76,481
10,596
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,945
1,443
0
258
25,240
9,614
0
9,399
15,841
0
32,211
L
Baron Samedi
Arckanious
Baron Samedi
16,055
585
1,810
3,510
30,972
15,054
0
12,443
18,529
39,958
0
W
Bacchus
BudGreen
Bacchus
21,957
2,422
0
0
21,723
26,576
0
10,006
10,817
36,225
0
L
Heimdallr
15,546
4,730
0
135
23,853
11,173
0
6,461
17,392
0
55,152
L
Merlin
DaeGur
Merlin
23,006
1,445
588
3,190
25,283
10,167
0
9,214
16,069
73,722
0
W
Artemis
IITuarek
Artemis
54,029
37,502
0
8,646
29,341
12,443
0
10,112
19,228
0
103,434
L
Fenrir
Incndiary
Fenrir
21,606
5,410
0
1,105
23,866
12,984
0
8,048
15,818
0
33,765
W
Osiris
25,867
6,389
0
5,029
20,920
27,306
0
7,556
13,364
885
43,715
W
Vulcan
22,346
6,963
0
0
15,546
6,032
0
4,808
10,738
65,978
0
W
Anubis
Rickygonc
Anubis
405
197
0
0
11,504
4,124
0
6,579
4,925
3,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,719
Gold Earned
79,711
306
Minions Killed
287
9
Camps Cleared
12
1,341,854
Distance Traveled
1,486,457
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,129
1,009
49
3
1
262,535
3
L
Baron Samedi
13,293
886
52
3
1
232,559
0
W
Bacchus
16,935
1,129
17
1
1
319,186
0
L
Heimdallr
15,502
1,033
74
5
3
283,625
3
L
Merlin
15,391
1,026
120
8
1
266,072
1
W
Artemis
18,774
1,252
110
7
7
295,541
1
L
Fenrir
16,404
1,094
11
1
3
297,063
0
W
Osiris
16,630
1,109
43
3
2
396,053
1
W
Vulcan
15,807
1,054
108
7
1
313,435
1
W
Anubis
11,565
771
9
1
1
162,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role