Player Matchup

Ymir
Ymir
 
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Arseninho
Rama
Level 27
God Stats
24W - 16L
1,602 SR
Queue Stats
219W - 226L
1,395 Elo+
Solo
Discordia
Discordia
Garabi
Discordia
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 12L
1,156 Elo+
Party 2
Fenrir
Fenrir
Monstrosorr
Fenrir
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 19L
1,513 Elo+
Party 2
Ravana
Ravana
SPRooCKER
Ravana
Level 12
God Stats
3W - 1L
1,568 SR
Queue Stats
10W - 10L
1,322 Elo+
Solo
Team Averages
Level 33
1,534 SR
1,377 Elo+

VS

Team Averages
Level 17
1,360 SR
1,204 Elo+
Jing Wei
Jing Wei
Aganunum
Jing Wei
Level 16
God Stats
0W - 2L
1,160 SR
Queue Stats
25W - 33L
1,105 Elo+
Party 1
Cerberus
Cerberus
Goodguypie
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,354 Elo+
Solo
Medusa
Medusa
NotFamousPT
Medusa
Level 17
God Stats
13W - 9L
1,241 SR
Queue Stats
91W - 107L
1,236 Elo+
Solo
Kukulkan
Kukulkan
SnapJak
Kukulkan
Level 12
God Stats
1W - 1L
1,439 SR
Queue Stats
6W - 8L
1,134 Elo+
Party 1
Loki
Loki
ehabda
Loki
Level 16
God Stats
1W - 2L
1,459 SR
Queue Stats
13W - 16L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 3 / 19
10,635
967
4,566
15,404
9,438
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
19
11 / 4 / 13
12,792
1,163
17,580
9,600
3,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Garabi
Discordia
18
2 / 1 / 16
11,294
1,027
14,230
6,804
2,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
25 / 3 / 10
15,624
1,420
35,700
15,601
7,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
SPRooCKER
Ravana
18
4 / 3 / 20
11,583
1,053
16,480
13,360
7,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

234

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aganunum
Jing Wei
17
3 / 13 / 7
10,901
991
12,099
20,214
7,371
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Goodguypie
Cerberus
18
1 / 7 / 12
11,227
1,021
11,648
27,853
25,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
18
5 / 11 / 8
12,226
1,111
16,546
21,807
8,819
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
SnapJak
Kukulkan
15
3 / 2 / 4
10,664
969
5,372
5,211
1,961
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
ehabda
Loki
17
2 / 10 / 7
11,102
1,009
8,271
20,103
7,860
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
52
43
Kills
14
14
Deaths
43
78
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
19
3.5
L
Jing Wei
Aganunum
Jing Wei
3
13
7
0.5
W
Rama
11
4
13
4.38
W
Discordia
Garabi
Discordia
2
1
16
10
L
Cerberus
Goodguypie
Cerberus
1
7
12
1
W
Fenrir
25
3
10
10
L
Medusa
5
11
8
0.82
W
Ravana
SPRooCKER
Ravana
4
3
20
4.67
L
Kukulkan
SnapJak
Kukulkan
3
2
4
2.5
L
Loki
ehabda
Loki
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,556
Damage
53,936
60,769
Taken
95,188
30,192
Mitigated
51,083
8,572
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,566
1,196
0
2,303
15,404
9,438
0
3,767
11,637
17,120
0
L
Jing Wei
Aganunum
Jing Wei
12,099
8,097
0
499
20,214
7,371
0
1,888
18,326
0
21,621
W
Rama
17,580
12,973
0
401
9,600
3,379
0
1,685
7,915
0
34,561
W
Discordia
Garabi
Discordia
14,230
2,017
37
1,383
6,804
2,266
0
2,820
3,984
32,415
0
L
Cerberus
Goodguypie
Cerberus
11,648
1,676
0
2,256
27,853
25,072
0
6,825
21,028
32,364
0
W
Fenrir
35,700
11,382
0
3,218
15,601
7,556
0
2,645
12,956
0
51,706
L
Medusa
16,546
9,934
294
2,098
21,807
8,819
0
5,099
16,708
0
55,652
W
Ravana
SPRooCKER
Ravana
16,480
5,514
0
1,230
13,360
7,553
0
6,103
7,257
0
28,476
L
Kukulkan
SnapJak
Kukulkan
5,372
638
231
159
5,211
1,961
0
668
4,543
17,946
0
L
Loki
ehabda
Loki
8,271
2,378
0
0
20,103
7,860
0
4,316
15,787
0
18,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,928
Gold Earned
56,120
177
Minions Killed
207
6
Camps Cleared
6
1,018,278
Distance Traveled
881,576
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,635
967
26
2
1
180,567
0
L
Jing Wei
10,901
991
23
2
0
220,443
0
W
Rama
12,792
1,163
57
5
1
193,920
0
W
Discordia
11,294
1,027
40
4
0
195,729
4
L
Cerberus
11,227
1,021
75
7
1
203,772
0
W
Fenrir
15,624
1,420
30
3
1
234,240
0
L
Medusa
12,226
1,111
60
5
0
152,575
1
W
Ravana
11,583
1,053
24
2
3
213,822
4
L
Kukulkan
10,664
969
37
3
0
97,089
1
L
Loki
11,102
1,009
12
1
5
207,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role