Player Matchup

Achilles
Achilles
ImKviju
Achilles
Level 89
God Stats
1W - 1L
1,346 SR
Queue Stats
82W - 70L
1,547 Elo+
Party 1
He Bo
He Bo
JeanPilou
He Bo
Level 67
God Stats
22W - 10L
1,652 SR
Queue Stats
98W - 79L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
neymax
Jormungandr
Level 29
God Stats
10W - 5L
1,518 SR
Queue Stats
80W - 76L
1,478 Elo+
Party 1
Team Averages
Level 62
1,505 SR
1,522 Elo+

VS

Team Averages
Level 16
1,437 SR
1,189 Elo+
Apollo
Apollo
FFDPCam
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,090 Elo+
Solo
Fenrir
Fenrir
Takenking5660
Fenrir
Level 14
God Stats
4W - 7L
1,310 SR
Queue Stats
42W - 68L
1,103 Elo+
Solo
Set
Set
pedrogmx2
Set
Level 23
God Stats
2W - 12L
1,500 SR
Queue Stats
25W - 32L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ImKviju
Achilles
12
12 / 0 / 8
10,320
860
10,053
7,517
7,774
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
JeanPilou
He Bo
12
9 / 2 / 10
9,418
785
11,704
4,203
1,293
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
neymax
Jormungandr
11
2 / 0 / 18
8,714
726
4,153
4,631
4,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FFDPCam
Apollo
8
0 / 8 / 2
7,005
584
2,581
8,935
3,102
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
1 / 10 / 1
7,095
591
3,653
14,769
9,447
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

9
1 / 5 / 1
7,732
644
2,689
8,788
3,005
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
23
Kills
2
2
Deaths
23
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
FFDPCam
Apollo
0
8
2
0.13
W
Achilles
ImKviju
Achilles
12
0
8
16
W
He Bo
JeanPilou
He Bo
9
2
10
7
L
1
10
1
0.15
W
Jormungandr
neymax
Jormungandr
2
0
18
11
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,910
Damage
8,923
16,351
Taken
32,492
14,003
Mitigated
15,554
3,515
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
FFDPCam
Apollo
2,581
1,581
0
0
8,935
3,102
39
4,253
4,682
0
18,449
W
Achilles
ImKviju
Achilles
10,053
2,707
0
2,644
7,517
7,774
1,147
0
7,517
0
35,258
W
He Bo
JeanPilou
He Bo
11,704
576
0
55
4,203
1,293
1,025
28
4,175
26,900
0
L
3,653
117
0
653
14,769
9,447
86
6,541
8,228
0
10,906
W
Jormungandr
neymax
Jormungandr
4,153
1,585
111
705
4,631
4,936
597
24
4,607
21,384
160
L
2,689
1,191
0
1,861
8,788
3,005
0
5,087
3,701
0
20,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
21,832
132
Minions Killed
102
0
Camps Cleared
0
643,705
Distance Traveled
541,522
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,005
584
40
3
0
151,706
0
W
Achilles
10,320
860
57
5
0
246,482
1
W
He Bo
9,418
785
51
4
0
196,219
0
L
Fenrir
7,095
591
20
2
0
186,934
2
W
Jormungandr
8,714
726
24
2
0
201,004
0
L
Set
7,732
644
42
4
0
202,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role