Player Matchup

Ymir
Ymir
enormous373blade
Ymir
Level 17
God Stats
3W - 3L
1,451 SR
Queue Stats
6W - 16L
1,117 Elo+
Solo
Olorun
Olorun
jaiisavagery04
Olorun
Level 22
God Stats
7W - 4L
1,500 SR
Queue Stats
31W - 36L
1,128 Elo+
Solo
Neith
Neith
whotfisneck
Neith
Level 54
God Stats
13W - 8L
1,399 SR
Queue Stats
79W - 98L
1,114 Elo+
Solo
Team Averages
Level 31
1,450 SR
1,120 Elo+

VS

Team Averages
Level 30
1,367 SR
1,244 Elo+
Hel
Hel
D3MIgodBas32T1p
Hel
Level 34
God Stats
3W - 3L
1,294 SR
Queue Stats
27W - 48L
1,159 Elo+
Solo
Ganesha
Ganesha
DeroAdi
Ganesha
Level 27
God Stats
1W - 4L
1,308 SR
Queue Stats
14W - 26L
1,072 Elo+
Solo
Fenrir
Fenrir
OcEaN mAn712
Fenrir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 5
8,110
624
6,175
13,291
10,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
4 / 9 / 6
8,879
683
9,960
13,261
3,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 5 / 5
9,618
740
13,530
11,055
3,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 9
9,440
726
9,123
12,003
4,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
DeroAdi
Ganesha
11
0 / 4 / 14
8,564
659
7,329
16,014
13,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
13
15 / 2 / 3
11,050
850
14,040
10,296
6,424
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
11
Kills
19
19
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
W
Ganesha
DeroAdi
Ganesha
0
4
14
1.75
W
Fenrir
15
2
3
8.25
L
2
5
5
0.9
L
4
9
6
0.78
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,665
Damage
30,492
37,607
Taken
38,313
17,159
Mitigated
24,675
6,571
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,123
1,920
4,577
4,661
12,003
4,611
496
5,358
6,645
34,201
0
W
Ganesha
DeroAdi
Ganesha
7,329
645
606
902
16,014
13,640
179
6,793
9,221
16,609
0
W
Fenrir
14,040
2,061
135
2,068
10,296
6,424
623
4,020
6,276
0
30,678
L
6,175
856
0
0
13,291
10,430
398
6,568
6,723
13,501
0
L
9,960
5,587
1,804
3,051
13,261
3,725
166
4,317
8,944
20,046
0
L
13,530
5,393
0
1,716
11,055
3,004
572
5,567
5,488
0
43,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,607
Gold Earned
29,054
102
Minions Killed
103
0
Camps Cleared
0
611,590
Distance Traveled
688,572
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,440
726
60
5
0
234,770
0
W
Ganesha
8,564
659
4
0
0
228,876
1
W
Fenrir
11,050
850
39
3
0
224,926
3
L
Ymir
8,110
624
18
1
0
227,609
0
L
Olorun
8,879
683
19
1
0
184,241
2
L
Neith
9,618
740
65
5
0
199,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role