Player Matchup

He Bo
He Bo
Bl1ghtPh0en1x
He Bo
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 26L
1,536 Elo+
Solo
Ullr
Ullr
SmokingHotChikZz
Ullr
Level 84
God Stats
20W - 22L
1,327 SR
Queue Stats
118W - 119L
1,427 Elo+
Solo
Odin
Odin
wampirmaster
Odin
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 8L
1,720 Elo+
Solo
Team Averages
Level 84
1,442 SR
1,561 Elo+

VS

Team Averages
Level 81
1,449 SR
1,521 Elo+
Heimdallr
Heimdallr
Botonica
Heimdallr
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 49L
1,494 Elo+
Party 1
Olorun
Olorun
LordOfBueno
Olorun
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,652 Elo+
Party 1
Chaac
Chaac
Sincan
Chaac
Level 119
God Stats
0W - 2L
1,346 SR
Queue Stats
48W - 39L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 6
11,260
536
11,128
14,998
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 2 / 7
13,156
626
10,854
14,813
4,748
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
10 / 2 / 5
14,599
695
17,858
16,547
12,642
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Botonica
Heimdallr
12
4 / 6 / 7
12,149
579
11,227
13,100
4,575
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
12
3 / 8 / 4
12,088
576
7,090
15,362
7,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Sincan
Chaac
13
7 / 2 / 6
13,057
622
18,437
18,508
17,981
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
16
Kills
14
14
Deaths
16
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
10
6
0.4
L
Heimdallr
Botonica
Heimdallr
4
6
7
1.25
L
Olorun
3
8
4
0.63
L
Chaac
Sincan
Chaac
7
2
6
5
W
5
2
7
4.25
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,840
Damage
36,754
46,358
Taken
46,970
21,853
Mitigated
30,385
7,915
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,128
753
1,198
2,128
14,998
4,463
0
3,457
11,541
19,252
0
L
Heimdallr
Botonica
Heimdallr
11,227
2,162
0
1,266
13,100
4,575
0
1,528
11,572
0
37,039
L
Olorun
7,090
2,731
379
4,711
15,362
7,829
78
4,427
10,935
44,521
0
L
Chaac
Sincan
Chaac
18,437
2,921
0
8,274
18,508
17,981
0
5,321
13,187
0
44,438
W
10,854
3,269
0
3,620
14,813
4,748
965
2,094
12,719
0
41,849
W
17,858
5,972
0
969
16,547
12,642
303
1,544
15,003
0
55,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,015
Gold Earned
37,294
171
Minions Killed
186
0
Camps Cleared
0
1,288,090
Distance Traveled
1,015,062
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,260
536
14
1
0
346,197
5
L
Heimdallr
12,149
579
68
3
0
316,918
5
L
Olorun
12,088
576
67
3
0
297,186
2
L
Chaac
13,057
622
51
2
0
400,958
8
W
Ullr
13,156
626
80
4
0
504,357
3
W
Odin
14,599
695
77
4
0
437,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role