Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 35L
1,443 Elo+
Party 1
Apollo
Apollo
eT KuMaAkita
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,303 Elo+
Party 1
Pele
Pele
eT Kuzco
Pele
Level 39
God Stats
4W - 3L
1,789 SR
Queue Stats
45W - 47L
1,303 Elo+
Party 1
Team Averages
Level 46
1,596 SR
1,350 Elo+

VS

Team Averages
Level 55
1,485 SR
1,305 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 135L
1,385 Elo+
Solo
Chaac
Chaac
SchockoKeks-
Chaac
Level 58
God Stats
2W - 2L
1,543 SR
Queue Stats
13W - 25L
1,305 Elo+
Solo
Skadi
Skadi
derbeleuchter
Skadi
Level 39
God Stats
2W - 0L
1,412 SR
Queue Stats
3W - 3L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 4 / 1
8,397
646
4,031
10,658
9,642
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
9
3 / 6 / 3
8,268
636
5,740
10,914
3,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
10
1 / 6 / 1
7,677
591
4,217
10,030
3,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 4 / 7
8,998
692
6,612
5,916
1,720
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 1 / 15
9,325
717
9,223
12,542
11,923
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
12 / 1 / 4
11,035
849
9,701
6,408
2,169
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
16
16
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
1
0.63
W
Janus
 
Janus
3
4
7
1.63
W
1
1
15
8.5
W
12
1
4
14
L
Apollo
3
6
3
0.75
L
Pele
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,988
Damage
25,536
31,602
Taken
24,866
16,247
Mitigated
15,812
5,100
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,031
352
382
1,770
10,658
9,642
0
2,604
8,054
17,764
0
W
Janus
 
Janus
6,612
938
0
534
5,916
1,720
220
793
5,123
31,507
0
W
9,223
998
0
5,808
12,542
11,923
221
2,047
10,495
0
34,858
W
9,701
4,347
0
2,844
6,408
2,169
2,734
1,434
4,974
0
39,544
L
Apollo
5,740
3,724
0
2,195
10,914
3,448
236
2,004
8,910
0
22,256
L
Pele
4,217
476
0
753
10,030
3,157
0
2,069
7,961
0
24,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,342
Gold Earned
29,358
115
Minions Killed
164
0
Camps Cleared
0
639,957
Distance Traveled
687,001
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,397
646
24
2
0
204,807
0
W
Janus
8,998
692
54
4
0
210,384
0
W
Chaac
9,325
717
42
3
0
243,833
2
W
Skadi
11,035
849
68
5
0
232,784
3
L
Apollo
8,268
636
42
3
0
187,271
0
L
Pele
7,677
591
49
4
0
247,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role