Player Matchup

Nemesis
Nemesis
A_h___3
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,104 Elo+
Solo
Sol
Sol
Woofjaw
Sol
Level 21
God Stats
17W - 13L
1,500 SR
Queue Stats
51W - 58L
1,278 Elo+
Solo
Mulan
Mulan
radial_scabbard
Mulan
Level 15
God Stats
2W - 8L
1,400 SR
Queue Stats
6W - 19L
1,257 Elo+
Solo
Team Averages
Level 14
1,467 SR
1,213 Elo+

VS

Team Averages
Level 22
1,398 SR
1,223 Elo+
Izanami
Izanami
JLynch1892
Izanami
Level 22
God Stats
2W - 3L
1,649 SR
Queue Stats
42W - 47L
1,356 Elo+
Solo
Chaac
Chaac
LatinoKid_23
Chaac
Level 28
God Stats
18W - 12L
1,044 SR
Queue Stats
83W - 76L
1,142 Elo+
Solo
Agni
Agni
WoolMarigold430
Agni
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
256W - 405L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A_h___3
Nemesis
8
0 / 12 / 3
6,934
578
3,093
13,135
3,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
10
2 / 2 / 1
8,275
690
8,776
9,671
1,956
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 9 / 2
7,584
632
3,608
11,459
3,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JLynch1892
Izanami
11
6 / 0 / 10
9,255
771
6,545
5,742
1,756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
14 / 2 / 6
10,161
847
15,356
10,745
4,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
3 / 1 / 11
8,747
729
3,441
6,712
4,102
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
23
23
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
A_h___3
Nemesis
0
12
3
0.13
W
Izanami
JLynch1892
Izanami
6
0
10
11
W
14
2
6
8.5
L
Sol
2
2
1
1.25
W
3
1
11
8.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,477
Damage
25,342
34,265
Taken
23,199
9,043
Mitigated
10,594
4,237
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
A_h___3
Nemesis
3,093
1,472
0
473
13,135
3,352
0
1,287
11,848
0
11,831
W
Izanami
JLynch1892
Izanami
6,545
4,997
0
543
5,742
1,756
1,596
1,584
4,158
0
30,772
W
15,356
2,801
257
4,576
10,745
4,736
1,062
4,557
6,188
0
33,493
L
Sol
8,776
2,364
0
3,764
9,671
1,956
0
612
9,059
35,547
0
W
3,441
154
0
568
6,712
4,102
299
3,040
3,672
16,868
0
L
3,608
656
0
0
11,459
3,735
0
1,578
9,881
0
11,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,793
Gold Earned
28,163
83
Minions Killed
113
0
Camps Cleared
0
552,177
Distance Traveled
617,813
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,934
578
18
2
0
166,265
1
W
Izanami
9,255
771
41
3
0
219,455
0
W
Chaac
10,161
847
42
4
0
213,619
1
L
Sol
8,275
690
49
4
0
213,665
0
W
Agni
8,747
729
30
3
0
184,739
0
L
Mulan
7,584
632
16
1
0
172,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role