Player Matchup

Merlin
Merlin
Kank1a
Merlin
Level 17
God Stats
27W - 30L
1,226 SR
Queue Stats
216W - 250L
1,258 Elo+
Party 1
Bellona
Bellona
RastaLocke
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ssedundness
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
giok5
Skadi
Level 15
God Stats
51W - 53L
1,585 SR
Queue Stats
69W - 81L
1,290 Elo+
Party 1
Serqet
Serqet
xBlackwateRx
Serqet
Level 12
God Stats
4W - 11L
1,500 SR
Queue Stats
110W - 161L
1,215 Elo+
Party 1
Team Averages
Level 11
1,462 SR
1,353 Elo+

VS

Team Averages
Level 20
1,480 SR
1,315 Elo+
Kukulkan
Kukulkan
Popelsocke
Kukulkan
Level 29
God Stats
5W - 5L
1,561 SR
Queue Stats
7W - 9L
1,337 Elo+
Solo
Fenrir
Fenrir
Shalitreutt
Fenrir
Level 16
God Stats
15W - 9L
1,337 SR
Queue Stats
186W - 216L
1,158 Elo+
Party 2
Odin
Odin
TAKATAK
Odin
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 29L
1,186 Elo+
Solo
Yemoja
Yemoja
Vargatt
Yemoja
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 5L
1,514 Elo+
Solo
Ymir
Ymir
cultsofnuns
Ymir
Level 16
God Stats
13W - 8L
1,500 SR
Queue Stats
305W - 324L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kank1a
Merlin
14
5 / 5 / 0
8,265
459
10,381
9,841
3,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
RastaLocke
Bellona
12
1 / 8 / 3
7,734
430
8,852
16,733
8,790
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Ssedundness
Sun Wukong
2
0 / 1 / 0
5,072
282
593
1,417
823
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
giok5
Skadi
12
0 / 7 / 3
7,028
390
3,382
11,341
6,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
12
2 / 8 / 2
7,606
423
5,417
13,187
4,585
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Popelsocke
Kukulkan
17
10 / 2 / 4
11,039
613
13,745
8,914
3,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
17
11 / 0 / 2
11,259
626
9,353
9,429
3,775
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odin
TAKATAK
Odin
13
1 / 4 / 8
8,326
463
4,146
8,444
5,837
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Vargatt
Yemoja
15
4 / 2 / 3
10,074
560
6,305
11,534
5,933
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 1 / 6
9,636
535
7,680
9,208
8,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
29
29
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Kank1a
Merlin
5
5
0
1
W
Kukulkan
Popelsocke
Kukulkan
10
2
4
6
L
Bellona
RastaLocke
Bellona
1
8
3
0.31
W
Fenrir
11
0
2
12
L
Sun Wukong
Ssedundness
Sun Wukong
0
1
0
0
W
Odin
TAKATAK
Odin
1
4
8
1.25
W
Yemoja
Vargatt
Yemoja
4
2
3
2.75
W
3
1
6
6
L
Skadi
giok5
Skadi
0
7
3
0.21
L
Serqet
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,625
Damage
41,229
52,519
Taken
47,529
23,871
Mitigated
27,653
5,183
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Kank1a
Merlin
10,381
720
0
1,703
9,841
3,252
0
6,053
3,788
40,298
0
W
Kukulkan
Popelsocke
Kukulkan
13,745
1,744
0
0
8,914
3,435
2,646
2,435
6,311
69,460
0
L
Bellona
RastaLocke
Bellona
8,852
3,150
0
644
16,733
8,790
500
7,500
9,233
0
35,716
W
Fenrir
9,353
2,807
0
5,980
9,429
3,775
0
1,068
8,361
0
75,251
L
Sun Wukong
Ssedundness
Sun Wukong
593
360
0
640
1,417
823
0
513
904
0
1,615
W
Odin
TAKATAK
Odin
4,146
2,357
0
693
8,444
5,837
632
2,474
5,970
0
20,663
W
Yemoja
Vargatt
Yemoja
6,305
1,852
1,243
1,749
11,534
5,933
1,748
2,464
8,236
36,551
0
W
7,680
1,481
0
0
9,208
8,673
932
1,940
6,716
48,582
0
L
Skadi
giok5
Skadi
3,382
2,049
0
652
11,341
6,421
578
6,776
4,565
0
27,887
L
Serqet
5,417
1,398
0
1,544
13,187
4,585
0
6,888
6,299
0
35,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
50,334
213
Minions Killed
412
0
Camps Cleared
0
1,181,445
Distance Traveled
1,661,879
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,265
459
59
3
0
299,476
0
W
Kukulkan
11,039
613
128
7
0
366,192
3
L
Bellona
7,734
430
59
3
0
296,661
0
W
Fenrir
11,259
626
100
6
0
381,877
3
L
Sun Wukong
5,072
282
2
0
0
30,510
0
W
Odin
8,326
463
42
2
0
303,216
0
W
Yemoja
10,074
560
67
4
0
251,386
2
W
Ymir
9,636
535
75
4
0
359,208
0
L
Skadi
7,028
390
42
2
0
250,330
2
L
Serqet
7,606
423
51
3
0
304,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role