Player Matchup

Kukulkan
Kukulkan
MofoLegend_1
Kukulkan
Level 12
God Stats
7W - 2L
1,632 SR
Queue Stats
17W - 12L
1,428 Elo+
Party 1
Anhur
Anhur
THEGAMEISREALL
Anhur
Level 28
God Stats
1W - 0L
1,310 SR
Queue Stats
10W - 11L
1,314 Elo+
Party 1
Chaac
Chaac
rozaaayyy_
Chaac
Level 67
God Stats
61W - 44L
1,546 SR
Queue Stats
214W - 212L
1,505 Elo+
Party 1
Team Averages
Level 36
1,496 SR
1,416 Elo+

VS

Team Averages
Level 13
1,437 SR
1,316 Elo+
Skadi
Skadi
 
Skadi
Level 18
God Stats
11W - 15L
1,444 SR
Queue Stats
206W - 250L
1,309 Elo+
Solo
Hel
Hel
 
Hel
Level 11
God Stats
2W - 9L
1,510 SR
Queue Stats
5W - 15L
1,444 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 10
God Stats
5W - 3L
1,357 SR
Queue Stats
283W - 259L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MofoLegend_1
Kukulkan
13
10 / 4 / 2
11,705
732
11,345
8,162
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 5 / 9
10,362
648
6,584
12,387
3,583
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
3 / 4 / 12
11,226
702
13,226
16,432
9,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
5 / 4 / 4
10,476
655
9,611
13,218
4,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
 
Hel
12
3 / 6 / 5
10,532
658
6,256
13,592
4,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
 
Arachne
13
5 / 6 / 5
11,535
721
8,238
13,771
7,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
16
Kills
13
13
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
4
4
1.75
L
Hel
 
Hel
3
6
5
0.92
L
Arachne
 
Arachne
5
6
5
1.25
W
Kukulkan
MofoLegend_1
Kukulkan
10
4
2
2.75
W
3
5
9
1.5
W
Chaac
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
24,105
36,981
Taken
40,581
15,821
Mitigated
16,396
11,018
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,611
4,642
477
845
13,218
4,678
823
4,650
8,568
0
41,344
L
Hel
 
Hel
6,256
1,170
1,976
6,144
13,592
4,688
162
4,000
9,592
39,297
0
L
Arachne
 
Arachne
8,238
5,313
0
4,007
13,771
7,030
0
2,795
10,976
0
24,989
W
Kukulkan
MofoLegend_1
Kukulkan
11,345
834
0
345
8,162
3,048
560
654
7,508
34,665
0
W
6,584
3,018
0
2,778
12,387
3,583
1,664
2,165
10,222
0
37,378
W
Chaac
13,226
3,742
648
7,247
16,432
9,190
943
3,497
12,935
0
45,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
32,543
191
Minions Killed
153
0
Camps Cleared
0
767,761
Distance Traveled
788,913
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,476
655
62
4
0
261,747
0
L
Hel
10,532
658
58
4
0
239,068
3
L
Arachne
11,535
721
33
2
0
288,098
0
W
Kukulkan
11,705
732
67
4
0
223,800
3
W
Anhur
10,362
648
58
4
0
253,209
1
W
Chaac
11,226
702
66
4
0
290,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role