Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
35W - 19L
1,500 SR
Queue Stats
452W - 518L
1,325 Elo+
Solo
Kumbhakarna
Kumbhakarna
JavaTut
Kumbhakarna
Level 43
God Stats
1W - 0L
1,290 SR
Queue Stats
36W - 32L
1,136 Elo+
Party 1
Neith
Neith
its_SM0K3Y_47
Neith
Level 17
God Stats
3W - 3L
1,788 SR
Queue Stats
18W - 24L
1,082 Elo+
Party 1
Team Averages
Level 29
1,526 SR
1,181 Elo+

VS

Team Averages
Level 62
1,574 SR
1,293 Elo+
Chernobog
Chernobog
 
Chernobog
Level 8
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 5L
1,268 Elo+
Solo
Set
Set
dragonic fang
Set
Level 64
God Stats
2W - 6L
1,500 SR
Queue Stats
67W - 85L
1,338 Elo+
Solo
King Arthur
King Arthur
jurain
King Arthur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
3 / 1 / 17
7,663
851
3,373
5,441
7,065
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kumbhakarna
JavaTut
Kumbhakarna
11
7 / 0 / 14
8,319
924
5,751
13,846
8,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
14 / 1 / 6
9,108
1,012
12,443
5,703
1,724
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
1 / 6 / 1
5,940
660
3,985
7,656
2,745
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 10 / 1
6,222
691
4,531
10,997
4,305
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
jurain
King Arthur
5
0 / 8 / 1
5,325
592
3,077
10,396
5,015
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
24
Kills
2
2
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
17
11.5
L
Chernobog
 
Chernobog
1
6
1
0.25
W
Kumbhakarna
JavaTut
Kumbhakarna
7
0
14
14
L
1
10
1
0.15
W
14
1
6
17
L
King Arthur
jurain
King Arthur
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,567
Damage
11,593
24,990
Taken
29,049
17,247
Mitigated
12,065
7,124
Healing
1,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,373
844
501
551
5,441
7,065
512
0
5,441
11,333
0
L
Chernobog
 
Chernobog
3,985
2,567
0
281
7,656
2,745
0
2,300
5,356
0
8,416
W
Kumbhakarna
JavaTut
Kumbhakarna
5,751
1,037
565
4,729
13,846
8,458
477
52
13,794
17,472
0
L
4,531
1,591
0
655
10,997
4,305
0
3,946
7,051
0
17,223
W
12,443
7,502
0
778
5,703
1,724
1,080
0
5,703
0
30,281
L
King Arthur
jurain
King Arthur
3,077
1,003
0
484
10,396
5,015
0
2,878
7,518
0
5,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,090
Gold Earned
17,487
81
Minions Killed
31
0
Camps Cleared
0
482,404
Distance Traveled
349,969
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,663
851
22
2
0
128,642
0
L
Chernobog
5,940
660
7
1
0
117,092
0
W
Kumbhakarna
8,319
924
22
2
0
200,475
1
L
Set
6,222
691
20
2
0
132,287
0
W
Neith
9,108
1,012
37
4
0
153,287
0
L
King Arthur
5,325
592
4
0
0
100,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role