Player Matchup

Bacchus
Bacchus
Jason45101
Bacchus
Level 152
God Stats
4W - 7L
1,295 SR
Queue Stats
268W - 307L
1,387 Elo+
Party 1
Chang'e
Chang'e
iDarkAbyss
Chang'e
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,459 Elo+
Solo
Da Ji
Da Ji
xXSkyskillXx
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,346 Elo+
Party 1
Team Averages
Level 90
1,432 SR
1,397 Elo+

VS

Team Averages
Level 92
1,443 SR
1,521 Elo+
Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Angeljuly2015
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 25L
1,525 Elo+
Party 2
Rama
Rama
sitharea
Rama
Level 84
God Stats
1W - 1L
1,330 SR
Queue Stats
9W - 3L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jason45101
Bacchus
12
4 / 3 / 5
10,489
749
7,236
12,899
12,557
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
iDarkAbyss
Chang'e
11
4 / 6 / 3
9,684
692
8,236
11,400
3,545
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 4 / 4
7,970
569
4,004
9,971
3,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 2 / 10
9,241
660
5,455
12,084
8,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
9 / 2 / 3
10,926
780
10,922
7,600
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
12
3 / 5 / 8
10,016
715
6,436
7,823
2,813
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
13
13
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
10
3
W
9
2
3
5.25
L
Bacchus
Jason45101
Bacchus
4
3
5
2.17
L
Chang'e
iDarkAbyss
Chang'e
4
6
3
0.92
W
Rama
3
5
8
1.4
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,476
Damage
22,813
34,270
Taken
27,507
19,225
Mitigated
14,342
7,394
Healing
3,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,455
460
0
2,114
12,084
8,786
539
6,700
5,384
23,526
0
W
10,922
155
0
205
7,600
2,743
502
4,304
3,296
39,807
0
L
Bacchus
Jason45101
Bacchus
7,236
634
810
581
12,899
12,557
248
4,744
8,155
22,812
0
L
Chang'e
iDarkAbyss
Chang'e
8,236
1,258
2,111
3,892
11,400
3,545
473
5,859
5,541
41,557
0
W
Rama
6,436
5,542
0
1,058
7,823
2,813
1,562
4,492
3,331
0
35,080
L
4,004
1,016
0
0
9,971
3,123
468
5,811
4,160
0
13,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,143
Gold Earned
30,183
119
Minions Killed
163
0
Camps Cleared
0
729,083
Distance Traveled
699,441
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,241
660
43
3
0
244,957
0
W
He Bo
10,926
780
58
4
0
237,781
2
L
Bacchus
10,489
749
25
2
0
263,582
2
L
Chang'e
9,684
692
58
4
0
226,557
3
W
Rama
10,016
715
62
4
0
216,703
1
L
Da Ji
7,970
569
36
3
0
238,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role