Player Matchup

Vamana
Vamana
CookieMessiah
Vamana
Level 75
God Stats
0W - 2L
1,258 SR
Queue Stats
8W - 14L
1,360 Elo+
Party 2
Nemesis
Nemesis
Poxyde
Nemesis
Level 123
God Stats
19W - 28L
1,435 SR
Queue Stats
241W - 225L
1,541 Elo+
Solo
Merlin
Merlin
stezzer592
Merlin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,790 Elo+
Party 2
Team Averages
Level 90
1,397 SR
1,564 Elo+

VS

Team Averages
Level 116
1,481 SR
1,465 Elo+
Ravana
Ravana
Falcao13
Ravana
Level 102
God Stats
2W - 2L
1,377 SR
Queue Stats
56W - 42L
1,563 Elo+
Solo
Medusa
Medusa
Kamilrozkur
Medusa
Level 120
God Stats
2W - 1L
1,360 SR
Queue Stats
17W - 27L
1,299 Elo+
Party 1
Scylla
Scylla
nocnymark
Scylla
Level 127
God Stats
1W - 1L
1,705 SR
Queue Stats
89W - 81L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 6
12,069
710
7,975
19,318
22,481
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Poxyde
Nemesis
14
6 / 9 / 4
12,478
734
11,133
17,879
6,157
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
stezzer592
Merlin
13
2 / 11 / 7
11,333
667
8,758
13,004
3,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Falcao13
Ravana
16
12 / 4 / 9
13,373
787
16,595
13,543
9,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
14
10 / 7 / 10
13,485
793
14,124
14,818
5,281
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
nocnymark
Scylla
13
6 / 3 / 10
12,121
713
10,997
8,972
2,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
13
Kills
28
28
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
8
6
1
W
Ravana
Falcao13
Ravana
12
4
9
4.13
W
Medusa
10
7
10
2.14
L
Nemesis
Poxyde
Nemesis
6
9
4
0.89
W
Scylla
nocnymark
Scylla
6
3
10
3.67
L
Merlin
stezzer592
Merlin
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,866
Damage
41,716
50,201
Taken
37,333
32,131
Mitigated
17,022
10,442
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,975
3,637
299
5,409
19,318
22,481
264
4,280
15,038
0
24,543
W
Ravana
Falcao13
Ravana
16,595
5,004
0
4,917
13,543
9,386
1,228
3,909
9,634
0
47,068
W
Medusa
14,124
6,547
0
240
14,818
5,281
2,152
3,740
11,078
0
54,618
L
Nemesis
Poxyde
Nemesis
11,133
5,289
0
4,236
17,879
6,157
517
4,381
13,498
0
57,416
W
Scylla
nocnymark
Scylla
10,997
328
0
0
8,972
2,355
0
1,237
7,735
26,489
0
L
Merlin
stezzer592
Merlin
8,758
1,141
0
498
13,004
3,493
518
2,364
10,640
34,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,880
Gold Earned
38,979
177
Minions Killed
177
0
Camps Cleared
0
760,000
Distance Traveled
834,336
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,069
710
31
2
0
267,366
0
W
Ravana
13,373
787
72
4
0
316,811
3
W
Medusa
13,485
793
72
4
0
246,170
1
L
Nemesis
12,478
734
81
5
0
293,722
0
W
Scylla
12,121
713
33
2
0
271,355
1
L
Merlin
11,333
667
65
4
0
198,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role