Player Matchup

Merlin
Merlin
BearChylls
Merlin
Level 125
God Stats
3W - 3L
1,263 SR
Queue Stats
27W - 25L
1,697 Elo+
Party 2
Mulan
Mulan
Raisuga
Mulan
Level 64
God Stats
3W - 0L
1,697 SR
Queue Stats
19W - 20L
1,585 Elo+
Party 2
Jormungandr
Jormungandr
vegasnativ
Jormungandr
Level 126
God Stats
1W - 0L
1,713 SR
Queue Stats
24W - 24L
1,616 Elo+
Party 2
Team Averages
Level 105
1,558 SR
1,633 Elo+

VS

Team Averages
Level 107
1,426 SR
1,573 Elo+
Janus
Janus
KING_CHEDO
Janus
Level 122
God Stats
1W - 10L
1,279 SR
Queue Stats
319W - 368L
1,543 Elo+
Solo
Mulan
Mulan
RICWRLD
Mulan
Level 78
God Stats
21W - 33L
1,500 SR
Queue Stats
341W - 398L
1,588 Elo+
Party 1
Rama
Rama
rufusiv
Rama
Level 121
God Stats
6W - 6L
1,500 SR
Queue Stats
265W - 295L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BearChylls
Merlin
16
6 / 4 / 10
15,004
714
21,112
13,901
4,984
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
Raisuga
Mulan
14
3 / 7 / 9
13,474
642
9,455
17,733
18,468
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
vegasnativ
Jormungandr
16
12 / 5 / 7
15,389
733
15,961
25,430
32,350
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 7 / 6
13,980
666
18,499
16,652
5,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
RICWRLD
Mulan
15
9 / 6 / 6
14,751
702
12,739
24,469
16,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
rufusiv
Rama
13
2 / 8 / 6
12,597
600
14,173
16,677
5,856
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
21
Kills
16
16
Deaths
21
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
BearChylls
Merlin
6
4
10
2.75
L
Janus
5
7
6
1.14
L
Mulan
RICWRLD
Mulan
9
6
6
2
W
Mulan
Raisuga
Mulan
3
7
9
1.07
L
Rama
rufusiv
Rama
2
8
6
0.63
W
Jormungandr
vegasnativ
Jormungandr
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,528
Damage
45,411
57,064
Taken
57,798
55,802
Mitigated
27,719
12,212
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BearChylls
Merlin
21,112
629
0
4,358
13,901
4,984
1,543
4,560
9,341
85,975
0
L
Janus
18,499
1,270
200
3,591
16,652
5,795
882
10,442
6,210
70,344
0
L
Mulan
RICWRLD
Mulan
12,739
2,240
0
1,838
24,469
16,068
0
15,335
9,134
0
52,088
W
Mulan
Raisuga
Mulan
9,455
1,614
0
3,943
17,733
18,468
879
7,143
10,590
0
44,306
L
Rama
rufusiv
Rama
14,173
9,173
0
818
16,677
5,856
1,230
10,982
5,695
0
47,988
W
Jormungandr
vegasnativ
Jormungandr
15,961
4,530
0
3,911
25,430
32,350
211
6,817
18,613
55,664
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,867
Gold Earned
41,328
265
Minions Killed
234
0
Camps Cleared
0
1,141,900
Distance Traveled
1,110,053
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,004
714
132
6
0
379,881
2
L
Janus
13,980
666
89
4
0
361,450
3
L
Mulan
14,751
702
81
4
0
395,062
2
W
Mulan
13,474
642
73
3
0
393,387
2
L
Rama
12,597
600
64
3
0
353,541
1
W
Jormungandr
15,389
733
60
3
0
368,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role