Player Matchup

Izanami
Izanami
MRCY GMAN98
Izanami
Level 22
God Stats
2W - 3L
1,502 SR
Queue Stats
42W - 54L
1,385 Elo+
Party 1
Ah Puch
Ah Puch
UnPKs_t_o_n_e_r7
Ah Puch
Level 28
God Stats
1W - 2L
1,511 SR
Queue Stats
6W - 9L
1,318 Elo+
Solo
Thor
Thor
thejewishoreo69
Thor
Level 3
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,490 SR
1,401 Elo+

VS

Team Averages
Level 50
1,512 SR
1,455 Elo+
Neith
Neith
Dustruster
Neith
Level 65
God Stats
5W - 4L
1,412 SR
Queue Stats
36W - 34L
1,312 Elo+
Solo
Merlin
Merlin
Fpeanutbutter
Merlin
Level 55
God Stats
4W - 2L
1,625 SR
Queue Stats
17W - 16L
1,421 Elo+
Solo
Ymir
Ymir
xXSaiDXx321
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MRCY GMAN98
Izanami
11
1 / 3 / 0
8,852
590
4,761
11,768
4,138
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 0
8,912
594
15,015
12,960
5,467
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 8 / 1
7,852
523
900
11,319
4,040
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 1 / 14
9,849
657
9,377
9,886
3,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
11 / 1 / 3
11,572
771
14,107
8,799
3,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
5 / 0 / 11
10,114
674
8,605
10,571
9,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
17
17
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
1
1
14
8
W
11
1
3
12.5
L
Izanami
MRCY GMAN98
Izanami
1
3
0
0.33
L
1
6
0
0.17
L
0
8
1
0.06
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,676
Damage
32,089
36,047
Taken
29,256
13,645
Mitigated
16,266
3,506
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,377
4,420
1,768
5,312
9,886
3,594
1,491
5,888
3,998
0
37,056
W
14,107
446
0
0
8,799
3,197
678
4,336
4,463
61,109
0
L
Izanami
MRCY GMAN98
Izanami
4,761
3,885
0
1,997
11,768
4,138
0
6,537
5,231
0
36,834
L
15,015
687
366
898
12,960
5,467
0
6,497
6,463
40,537
0
L
900
177
0
245
11,319
4,040
0
9,726
1,593
0
6,194
W
8,605
613
0
1,481
10,571
9,475
80
4,843
5,728
19,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,616
Gold Earned
31,535
139
Minions Killed
197
0
Camps Cleared
0
634,472
Distance Traveled
793,139
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,849
657
79
5
0
247,202
0
W
Merlin
11,572
771
92
6
0
269,530
1
L
Izanami
8,852
590
71
5
0
224,944
0
L
Ah Puch
8,912
594
61
4
0
210,481
4
L
Thor
7,852
523
7
0
0
199,047
0
W
Ymir
10,114
674
26
2
0
276,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role