Player Matchup

Odin
Odin
El Dragon Fish
Odin
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 1
Ymir
Ymir
Fictophilia
Ymir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,328 Elo+
Party 1
Freya
Freya
InescapabIe
Freya
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,328 Elo+
Party 1
Ah Puch
Ah Puch
MrBigBoSS287852
Ah Puch
Level 154
God Stats
4W - 0L
1,733 SR
Queue Stats
124W - 125L
1,499 Elo+
Solo
Heimdallr
Heimdallr
Why do drugs
Heimdallr
Level 126
God Stats
1W - 0L
1,497 SR
Queue Stats
61W - 51L
1,467 Elo+
Party 1
Team Averages
Level 107
1,546 SR
1,390 Elo+

VS

Team Averages
Level 92
1,491 SR
1,304 Elo+
Xing Tian
Xing Tian
GoSouthOnMe
Xing Tian
Level 94
God Stats
1W - 2L
1,518 SR
Queue Stats
117W - 119L
1,493 Elo+
Party 3
Cernunnos
Cernunnos
Officialmorrow
Cernunnos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,172 Elo+
Party 2
Neith
Neith
TheFunboyy
Neith
Level 84
God Stats
1W - 3L
1,437 SR
Queue Stats
110W - 101L
1,511 Elo+
Party 3
Ganesha
Ganesha
ausflus
Ganesha
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 25L
1,172 Elo+
Party 2
Nemesis
Nemesis
zambeSenpai
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 10
10,276
642
3,185
11,279
11,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

19
9 / 7 / 8
12,710
794
14,282
16,732
13,623
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
0 / 3 / 16
10,834
677
10,835
13,027
5,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 3 / 15
12,362
773
18,556
8,260
3,353
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Why do drugs
Heimdallr
20
11 / 5 / 7
13,291
831
23,766
15,590
7,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoSouthOnMe
Xing Tian
19
11 / 3 / 11
11,605
725
10,310
20,963
17,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Officialmorrow
Cernunnos
17
3 / 5 / 17
10,641
665
11,532
14,055
6,340
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
20
7 / 4 / 17
11,916
745
19,581
14,549
6,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
ausflus
Ganesha
17
0 / 6 / 23
9,805
613
7,815
15,176
10,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
zambeSenpai
Nemesis
19
4 / 6 / 14
11,387
712
9,066
15,169
7,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
107
24
Kills
25
25
Deaths
24
56
Assists
82
Player
Kills
Deaths
Assists
KDA
W
1
7
10
0.86
W
9
7
8
1.86
L
Xing Tian
GoSouthOnMe
Xing Tian
11
3
11
5.5
W
0
3
16
2.67
W
3
3
15
3.5
L
Cernunnos
Officialmorrow
Cernunnos
3
5
17
2.3
L
Neith
7
4
17
3.88
W
Heimdallr
Why do drugs
Heimdallr
11
5
7
2.9
L
Ganesha
ausflus
Ganesha
0
6
23
1.92
L
Nemesis
zambeSenpai
Nemesis
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,624
Damage
58,304
64,888
Taken
79,912
42,249
Mitigated
47,861
19,580
Healing
28,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,185
199
2,080
341
11,279
11,852
333
5,910
5,369
0
8,165
W
14,282
1,508
0
1,853
16,732
13,623
732
5,824
10,908
22,324
0
L
Xing Tian
GoSouthOnMe
Xing Tian
10,310
721
2,265
7,015
20,963
17,044
33
10,884
10,079
15,649
0
W
10,835
3,033
1,386
5,619
13,027
5,816
2,108
1,808
11,219
21,339
0
W
18,556
528
2,460
2,228
8,260
3,353
310
1,643
6,617
39,148
0
L
Cernunnos
Officialmorrow
Cernunnos
11,532
3,837
1,647
2,332
14,055
6,340
605
7,748
6,303
0
33,420
L
Neith
19,581
7,800
2,822
5,942
14,549
6,393
435
8,162
6,387
0
38,713
W
Heimdallr
Why do drugs
Heimdallr
23,766
13,947
0
3,613
15,590
7,605
1,461
2,940
12,650
0
52,752
L
Ganesha
ausflus
Ganesha
7,815
295
828
1,857
15,176
10,814
48
8,089
7,087
22,144
0
L
Nemesis
zambeSenpai
Nemesis
9,066
2,677
580
3,507
15,169
7,270
30
8,790
6,379
0
18,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,473
Gold Earned
55,354
157
Minions Killed
160
0
Camps Cleared
0
1,180,900
Distance Traveled
1,404,956
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,276
642
5
0
0
223,876
2
W
Ymir
12,710
794
20
1
0
187,401
3
L
Xing Tian
11,605
725
22
1
0
313,928
0
W
Freya
10,834
677
19
1
0
260,610
5
W
Ah Puch
12,362
773
48
3
0
262,971
1
L
Cernunnos
10,641
665
64
4
0
289,594
0
L
Neith
11,916
745
31
2
0
262,593
0
W
Heimdallr
13,291
831
65
4
0
246,042
0
L
Ganesha
9,805
613
3
0
0
246,524
0
L
Nemesis
11,387
712
40
3
0
292,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role