Player Matchup

Hachiman
Hachiman
Chorisausage 8D
Hachiman
Level 98
God Stats
1W - 1L
1,774 SR
Queue Stats
11W - 18L
1,514 Elo+
Solo
Ganesha
Ganesha
Poemoethamofo
Ganesha
Level 107
God Stats
9W - 19L
1,758 SR
Queue Stats
551W - 492L
1,628 Elo+
Solo
Chronos
Chronos
SkillzDatKilllz
Chronos
Level 129
God Stats
35W - 35L
1,434 SR
Queue Stats
226W - 199L
1,526 Elo+
Solo
Horus
Horus
TheMedaa
Horus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 119L
1,575 Elo+
Party 1
Nemesis
Nemesis
TooEffinChunga
Nemesis
Level 126
God Stats
7W - 6L
1,729 SR
Queue Stats
77W - 64L
1,642 Elo+
Party 1
Team Averages
Level 117
1,639 SR
1,577 Elo+

VS

Team Averages
Level 132
1,587 SR
1,577 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Cursed-warrior17
Jormungandr
Level 127
God Stats
16W - 8L
1,647 SR
Queue Stats
150W - 127L
1,592 Elo+
Party 2
Mulan
Mulan
LittleCookee
Mulan
Level 159
God Stats
52W - 39L
1,510 SR
Queue Stats
533W - 385L
1,646 Elo+
Solo
Neith
Neith
MrBrownP
Neith
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 198L
1,574 Elo+
Party 2
Serqet
Serqet
happyhawry jr
Serqet
Level 119
God Stats
29W - 23L
1,778 SR
Queue Stats
472W - 402L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 3 / 1
10,783
469
11,236
12,134
4,433
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
15
1 / 3 / 4
10,465
455
6,941
14,889
10,963
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 5 / 1
10,534
458
11,928
19,788
7,101
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
TheMedaa
Horus
15
1 / 4 / 1
9,881
430
6,938
17,334
16,178
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 7 / 4
10,306
448
6,974
19,643
6,726
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 3 / 9
12,311
535
14,208
9,285
3,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Cursed-warrior17
Jormungandr
17
3 / 1 / 12
11,096
482
11,266
12,655
13,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 1 / 7
12,863
559
20,560
22,320
28,024
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
MrBrownP
Neith
18
4 / 1 / 3
12,249
533
8,204
9,182
3,270
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
1 / 3 / 10
12,123
527
9,652
12,486
4,422
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
9
Kills
22
22
Deaths
9
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
3
9
3.83
L
Hachiman
2
3
1
0.83
W
Jormungandr
Cursed-warrior17
Jormungandr
3
1
12
9
W
7
1
7
10.5
W
Neith
MrBrownP
Neith
4
1
3
5.5
L
Ganesha
1
3
4
1
L
3
5
1
0.7
L
Horus
TheMedaa
Horus
1
4
1
0.38
L
2
7
4
0.57
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,017
Damage
63,890
83,788
Taken
65,928
45,401
Mitigated
52,988
22,081
Healing
24,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,208
407
0
750
9,285
3,649
1,405
3,199
6,086
77,440
0
L
Hachiman
11,236
6,320
0
2,048
12,134
4,433
198
4,239
7,895
0
74,336
W
Jormungandr
Cursed-warrior17
Jormungandr
11,266
2,954
0
3,342
12,655
13,623
732
5,606
7,049
46,417
0
W
20,560
3,540
0
12,254
22,320
28,024
320
4,173
18,147
0
88,070
W
Neith
MrBrownP
Neith
8,204
4,802
0
4,960
9,182
3,270
4,771
1,535
7,647
0
88,231
L
Ganesha
6,941
570
0
750
14,889
10,963
0
4,654
9,828
33,438
0
L
11,928
4,458
0
6,344
19,788
7,101
462
6,524
12,982
77,348
0
L
Horus
TheMedaa
Horus
6,938
3,230
217
5,364
17,334
16,178
696
3,156
13,862
0
47,713
L
6,974
2,520
0
7,358
19,643
6,726
104
6,901
12,149
0
61,301
W
9,652
2,467
0
3,280
12,486
4,422
0
4,356
8,130
0
81,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,969
Gold Earned
60,642
482
Minions Killed
609
0
Camps Cleared
0
2,043,055
Distance Traveled
2,097,377
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,311
535
125
5
0
408,390
1
L
Hachiman
10,783
469
137
6
0
391,279
4
W
Jormungandr
11,096
482
71
3
0
417,748
0
W
Mulan
12,863
559
135
6
0
379,104
10
W
Neith
12,249
533
154
7
0
408,977
6
L
Ganesha
10,465
455
15
1
0
408,403
4
L
Chronos
10,534
458
138
6
0
409,934
1
L
Horus
9,881
430
87
4
0
380,666
6
L
Nemesis
10,306
448
105
5
0
452,773
1
W
Serqet
12,123
527
124
5
0
483,158
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role