Player Matchup

Eset
Eset
GG EurekaStrike
Eset
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
GG LEOMAN23
Achilles
Level 149
God Stats
3W - 2L
1,574 SR
Queue Stats
5W - 6L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
GG Mocrox
Jing Wei
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,488 Elo+
Party 1
Team Averages
Level 127
1,525 SR
1,506 Elo+

VS

Team Averages
Level 116
1,441 SR
1,559 Elo+
Yemoja
Yemoja
NightfallBuffy
Yemoja
Level 150
God Stats
4W - 2L
1,448 SR
Queue Stats
70W - 59L
1,657 Elo+
Party 2
Neith
Neith
SassyUnicorn7
Neith
Level 89
God Stats
4W - 3L
1,376 SR
Queue Stats
49W - 63L
1,463 Elo+
Party 2
Chang'e
Chang'e
SolariaGoodwitch
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 7
14,255
713
12,567
12,060
4,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
GG LEOMAN23
Achilles
14
5 / 3 / 6
13,212
661
11,144
16,257
17,146
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
GG Mocrox
Jing Wei
15
4 / 5 / 6
12,900
645
12,288
15,826
5,916
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 7
12,581
629
10,588
21,944
24,796
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 6 / 6
12,119
606
11,066
13,272
4,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 5 / 9
12,193
610
6,952
13,607
3,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
16
Kills
13
13
Deaths
16
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
5
7
2.1
W
Achilles
GG LEOMAN23
Achilles
5
3
6
2.67
W
Jing Wei
GG Mocrox
Jing Wei
4
5
6
1.4
L
6
5
7
1.9
L
4
6
6
1.17
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,999
Damage
28,606
44,143
Taken
48,823
27,731
Mitigated
32,767
10,764
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,567
186
1,350
2,270
12,060
4,669
189
5,052
7,008
59,041
0
W
Achilles
GG LEOMAN23
Achilles
11,144
4,081
0
2,948
16,257
17,146
608
5,960
10,297
0
42,663
W
Jing Wei
GG Mocrox
Jing Wei
12,288
8,590
0
4,196
15,826
5,916
1,351
6,554
9,272
0
62,792
L
10,588
572
3,482
3,890
21,944
24,796
320
6,060
15,884
39,583
0
L
11,066
2,057
1,302
1,945
13,272
4,151
1,220
1,850
11,422
0
39,538
L
6,952
558
3,696
3,972
13,607
3,820
22
4,699
8,908
33,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,367
Gold Earned
36,893
215
Minions Killed
187
0
Camps Cleared
0
1,011,719
Distance Traveled
987,029
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,255
713
93
5
0
315,947
0
W
Achilles
13,212
661
54
3
0
329,618
2
W
Jing Wei
12,900
645
68
3
0
366,154
0
L
Yemoja
12,581
629
57
3
0
312,266
2
L
Neith
12,119
606
53
3
0
331,933
2
L
Chang'e
12,193
610
77
4
0
342,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role