Player Matchup

Ymir
Ymir
Airsura-
Ymir
Level 14
God Stats
24W - 12L
1,668 SR
Queue Stats
39W - 30L
1,474 Elo+
Party 1
Bakasura
Bakasura
GozuTHC
Bakasura
Level 13
God Stats
4W - 5L
1,329 SR
Queue Stats
55W - 64L
1,304 Elo+
Party 1
Pele
Pele
Jayalasama
Pele
Level 18
God Stats
39W - 29L
1,520 SR
Queue Stats
169W - 188L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
SisounthoneTV
Heimdallr
Level 16
God Stats
13W - 12L
1,572 SR
Queue Stats
95W - 89L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
T_HOUSE77
Kukulkan
Level 10
God Stats
9W - 6L
1,537 SR
Queue Stats
43W - 61L
1,505 Elo+
Party 1
Team Averages
Level 14
1,525 SR
1,435 Elo+

VS

Team Averages
Level 20
1,574 SR
1,425 Elo+
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
BossRTG-_-
Pele
Level 28
God Stats
30W - 30L
1,467 SR
Queue Stats
57W - 80L
1,331 Elo+
Solo
Anhur
Anhur
G36CMPL
Anhur
Level 19
God Stats
6W - 4L
1,527 SR
Queue Stats
14W - 11L
1,372 Elo+
Solo
Fenrir
Fenrir
Lil_Rhino337
Fenrir
Level 7
God Stats
11W - 11L
1,659 SR
Queue Stats
92W - 131L
1,624 Elo+
Solo
Kukulkan
Kukulkan
QuadCreator8967
Kukulkan
Level 17
God Stats
6W - 4L
1,715 SR
Queue Stats
335W - 344L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
10 / 2 / 12
13,153
572
14,121
21,860
19,676
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
GozuTHC
Bakasura
17
3 / 3 / 14
11,811
514
5,214
14,424
6,340
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
15 / 0 / 5
13,588
591
16,774
17,144
8,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
SisounthoneTV
Heimdallr
19
15 / 2 / 16
13,107
570
25,023
13,808
5,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
T_HOUSE77
Kukulkan
17
4 / 3 / 10
11,235
488
7,373
10,084
3,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 14 / 5
9,483
412
8,102
25,188
24,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 10 / 2
9,050
393
5,079
18,663
7,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
G36CMPL
Anhur
14
2 / 13 / 4
8,966
390
7,603
17,958
7,289
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
4
0 / 0 / 0
6,397
278
99
1,386
388
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
17
7 / 11 / 0
11,810
513
25,410
19,120
8,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
21
47
Kills
10
10
Deaths
48
57
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
14
5
0.25
W
Ymir
10
2
12
8
L
0
10
2
0.1
L
Anhur
G36CMPL
Anhur
2
13
4
0.31
W
Bakasura
GozuTHC
Bakasura
3
3
14
3.33
W
15
0
5
17.5
L
Fenrir
0
0
0
0
L
Kukulkan
7
11
0
0.64
W
Heimdallr
SisounthoneTV
Heimdallr
15
2
16
11.5
W
Kukulkan
T_HOUSE77
Kukulkan
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,505
Damage
46,293
77,320
Taken
82,315
43,958
Mitigated
47,811
22,926
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,102
1,277
0
2,999
25,188
24,584
112
5,342
19,296
0
35,648
W
Ymir
14,121
2,229
1,372
5,908
21,860
19,676
864
5,442
16,418
50,889
0
L
5,079
1,265
0
4,648
18,663
7,163
2,404
3,158
15,501
0
48,716
L
Anhur
G36CMPL
Anhur
7,603
3,244
0
1,323
17,958
7,289
427
6,373
11,585
0
31,303
W
Bakasura
GozuTHC
Bakasura
5,214
3,980
0
4,239
14,424
6,340
2,055
4,464
9,960
0
57,770
W
16,774
5,789
0
6,588
17,144
8,937
3,735
4,133
13,011
0
75,579
L
Fenrir
99
70
0
341
1,386
388
72
921
465
0
1,929
L
Kukulkan
25,410
3,282
0
1,109
19,120
8,387
587
5,700
13,260
80,126
0
W
Heimdallr
SisounthoneTV
Heimdallr
25,023
18,593
0
3,604
13,808
5,355
2,795
5,207
8,601
0
75,860
W
Kukulkan
T_HOUSE77
Kukulkan
7,373
902
0
1,215
10,084
3,650
1,023
6,164
3,920
43,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,894
Gold Earned
45,706
475
Minions Killed
312
0
Camps Cleared
0
2,107,628
Distance Traveled
1,325,014
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,483
412
57
2
0
312,323
2
W
Ymir
13,153
572
52
2
0
430,163
1
L
Pele
9,050
393
78
3
0
322,746
0
L
Anhur
8,966
390
51
2
0
300,828
2
W
Bakasura
11,811
514
115
5
0
474,513
0
W
Pele
13,588
591
116
5
0
456,952
6
L
Fenrir
6,397
278
6
0
0
74,501
0
L
Kukulkan
11,810
513
120
5
0
314,616
0
W
Heimdallr
13,107
570
108
5
0
376,859
2
W
Kukulkan
11,235
488
84
4
0
369,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role