Player Matchup

Neith
Neith
Admiral PeLon
Neith
Level 122
God Stats
17W - 19L
1,372 SR
Queue Stats
222W - 196L
1,336 Elo+
Party 2
Merlin
Merlin
AssassinDove343
Merlin
Level 29
God Stats
23W - 18L
1,468 SR
Queue Stats
131W - 84L
1,366 Elo+
Solo
Osiris
Osiris
SnakeFoxHound89
Osiris
Level 18
God Stats
7W - 7L
1,714 SR
Queue Stats
278W - 283L
1,321 Elo+
Party 2
Team Averages
Level 56
1,518 SR
1,341 Elo+

VS

Team Averages
Level 32
1,573 SR
1,403 Elo+
Chaac
Chaac
Chief_Holcsmash
Chaac
Level 15
God Stats
3W - 3L
1,528 SR
Queue Stats
21W - 20L
1,539 Elo+
Party 1
Hades
Hades
huskey_SANdusky6
Hades
Level 63
God Stats
14W - 12L
1,691 SR
Queue Stats
37W - 36L
1,545 Elo+
Party 1
Ullr
Ullr
jalek260
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 5
11,078
615
12,451
12,511
3,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 5 / 6
12,754
709
13,898
13,587
4,199
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 9 / 6
11,260
626
7,886
14,188
7,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 15
11,712
651
11,006
16,285
9,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
14 / 4 / 3
12,642
702
14,316
16,402
8,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
10
1 / 8 / 8
10,426
579
2,658
14,977
6,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
12
Kills
19
20
Deaths
14
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
6
5
1.08
W
6
5
6
1.8
L
4
2
15
5.75
W
2
9
6
0.56
L
14
4
3
3.88
L
Ullr
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,235
Damage
27,980
40,286
Taken
47,664
15,253
Mitigated
24,198
7,443
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,451
5,679
0
3,213
12,511
3,811
1,623
5,211
7,300
0
36,918
W
13,898
684
0
4,178
13,587
4,199
975
4,321
9,266
59,524
0
L
11,006
1,162
0
6,494
16,285
9,357
432
4,602
11,683
338
32,834
W
7,886
2,869
0
52
14,188
7,243
464
5,752
8,436
0
34,590
L
14,316
856
1,351
6,397
16,402
8,755
1,299
3,537
12,865
47,643
0
L
Ullr
2,658
1,063
0
1,988
14,977
6,086
516
5,959
9,018
0
19,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,092
Gold Earned
34,780
188
Minions Killed
174
0
Camps Cleared
0
892,555
Distance Traveled
854,455
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,078
615
51
3
0
280,544
9
W
Merlin
12,754
709
103
6
0
304,599
3
L
Chaac
11,712
651
37
2
0
334,759
0
W
Osiris
11,260
626
34
2
0
307,412
3
L
Hades
12,642
702
105
6
0
246,050
0
L
Ullr
10,426
579
32
2
0
273,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role