Player Matchup

Hercules
Hercules
Silver IV
IAM GOD TORNADO
Hercules
Silver IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Silver V
Lord Shazzle
Bastet
Silver V
Level 117
God Stats
1W - 1L
1,288 SR
Queue Stats
106W - 98L
1,081 MMR
Party 2
Vulcan
Vulcan
Silver III
RogueJedi01
Vulcan
Silver III
Level 109
God Stats
1W - 3L
1,582 SR
Queue Stats
106W - 98L
1,296 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,457 SR
1,292 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,533 SR
1,213 MMR
Sobek
Sobek
Silver II
AdvisorGKilla
Sobek
Silver II
Level 146
God Stats
6W - 3L
1,773 SR
Queue Stats
378W - 427L
1,206 MMR
Solo
Ra
Ra
Bronze III
BabYCaRR0T4LyFe
Ra
Bronze III
Level 79
God Stats
0W - 2L
1,381 SR
Queue Stats
1W - 6L
1,233 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
Crazy Penquin
Hun Batz
Bronze III
Level 73
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 5L
1,199 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
9 / 2 / 11
21,160
661
21,338
35,708
39,457
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
18
7 / 7 / 11
19,664
615
16,962
27,175
10,505
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
20
9 / 10 / 10
21,292
665
30,812
17,818
8,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ZeusKumbhakarnaYemojaKukulkanHeimdallr

VS

Bans
CabrakanChang'eBakasuraAh Muzen CabPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 3
20,086
628
26,273
40,358
71,200
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 7 / 6
19,261
602
20,818
21,740
10,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Crazy Penquin
Hun Batz
16
4 / 13 / 6
18,294
572
12,373
24,053
8,193
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
25
Kills
19
19
Deaths
25
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
10
5
3
2.3
L
5
7
6
1.14
L
Hun Batz
Crazy Penquin
Hun Batz
4
13
6
0.54
W
Hercules
9
2
11
7.25
W
Bastet
7
7
11
1.79
W
Vulcan
9
10
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,112
Damage
59,464
80,701
Taken
86,151
58,500
Mitigated
89,708
22,093
Healing
26,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,273
1,813
0
11,447
40,358
71,200
366
14,493
25,865
106,832
0
L
20,818
1,472
4,712
7,284
21,740
10,315
1,359
6,803
14,937
111,032
0
L
Hun Batz
Crazy Penquin
Hun Batz
12,373
3,287
943
2,405
24,053
8,193
1,477
9,716
14,337
0
65,553
W
Hercules
21,338
6,049
0
10,514
35,708
39,457
440
19,277
16,431
189
49,693
W
Bastet
16,962
6,862
1,287
8,616
27,175
10,505
2,891
15,852
11,323
0
96,328
W
Vulcan
30,812
10,600
0
1,676
17,818
8,538
748
12,002
5,816
143,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,116
Gold Earned
57,641
320
Minions Killed
366
0
Camps Cleared
0
1,859,066
Distance Traveled
1,738,485
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
20,086
628
114
4
0
601,084
4
L
Ra
19,261
602
180
6
0
565,107
8
L
Hun Batz
18,294
572
72
2
0
572,294
0
W
Hercules
21,160
661
40
1
0
654,976
11
W
Bastet
19,664
615
106
3
0
616,804
4
W
Vulcan
21,292
665
174
5
0
587,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role