Player Matchup

Hel
Hel
Badorin11
Hel
Level 13
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Odin
Odin
Bubul1997
Odin
Level 43
God Stats
1W - 1L
1,856 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Neith
Neith
COLT45W33D97
Neith
Level 25
God Stats
9W - 13L
1,664 SR
Queue Stats
13W - 23L
892 Elo+
Party 2
Thanatos
Thanatos
Exodirius
Thanatos
Level 25
God Stats
11W - 18L
1,507 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 2
Bellona
Bellona
KpTheClampgodxX
Bellona
Level 11
God Stats
19W - 20L
1,232 SR
Queue Stats
39W - 55L
1,263 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,331 Elo+

VS

Team Averages
Level 27
1,439 SR
1,380 Elo+
Fenrir
Fenrir
Dark LionKing07
Fenrir
Level 29
God Stats
6W - 4L
1,419 SR
Queue Stats
14W - 17L
1,322 Elo+
Solo
Zeus
Zeus
POINT-ZERO420
Zeus
Level 21
God Stats
19W - 18L
1,485 SR
Queue Stats
81W - 91L
1,386 Elo+
Party 1
Medusa
Medusa
helloimguy1994
Medusa
Level 25
God Stats
22W - 20L
1,490 SR
Queue Stats
67W - 95L
1,340 Elo+
Party 1
Cerberus
Cerberus
insidiousgrin
Cerberus
Level 29
God Stats
38W - 46L
1,299 SR
Queue Stats
829W - 845L
1,350 Elo+
Solo
Ah Puch
Ah Puch
pablovega1487
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 10
10,299
490
11,267
14,378
6,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
17
11 / 6 / 5
11,422
544
17,719
19,341
12,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 9 / 6
9,274
442
9,771
15,208
3,895
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Exodirius
Thanatos
14
3 / 8 / 3
9,276
442
6,647
13,202
4,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 5
10,165
484
9,097
13,289
8,727
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 7 / 4
12,777
608
19,536
24,464
10,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 8
10,398
495
7,051
7,928
2,387
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 6 / 5
11,603
553
10,477
13,456
5,426
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
insidiousgrin
Cerberus
14
4 / 3 / 3
10,025
477
6,892
14,601
5,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
17
1 / 5 / 7
10,806
515
7,801
10,885
4,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
56
27
Kills
29
33
Deaths
27
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
6
10
1.83
L
Odin
11
6
5
2.25
L
3
9
6
0.67
W
15
7
4
2.43
L
Thanatos
Exodirius
Thanatos
3
8
3
0.56
L
4
4
5
1.63
W
2
6
8
1
W
7
6
5
1.58
W
Cerberus
insidiousgrin
Cerberus
4
3
3
1.83
W
Ah Puch
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,501
Damage
51,757
75,418
Taken
71,334
36,304
Mitigated
28,532
29,518
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,267
247
8,004
6,044
14,378
6,708
997
3,301
11,077
49,599
0
L
Odin
17,719
4,807
406
2,571
19,341
12,348
1,131
6,073
13,268
0
44,507
L
9,771
5,976
159
2,559
15,208
3,895
805
5,398
9,810
0
49,256
W
19,536
10,694
0
9,117
24,464
10,778
4,659
3,180
21,284
0
59,874
L
Thanatos
Exodirius
Thanatos
6,647
2,672
0
7,475
13,202
4,626
374
1,486
11,716
0
48,172
L
9,097
1,621
0
2,300
13,289
8,727
0
5,486
7,803
0
57,560
W
7,051
833
410
93
7,928
2,387
2,601
1,153
6,775
47,337
0
W
10,477
5,282
411
2,018
13,456
5,426
3,835
3,894
9,562
0
65,284
W
Cerberus
insidiousgrin
Cerberus
6,892
219
501
2,896
14,601
5,885
1,640
1,692
12,909
20,117
0
W
Ah Puch
7,801
724
0
1,461
10,885
4,056
1,421
1,348
9,537
64,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,436
Gold Earned
55,609
389
Minions Killed
423
0
Camps Cleared
0
1,912,189
Distance Traveled
1,689,531
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,299
490
82
4
0
419,457
0
L
Odin
11,422
544
61
3
0
430,784
3
L
Neith
9,274
442
71
3
0
339,650
1
W
Fenrir
12,777
608
78
4
0
393,508
3
L
Thanatos
9,276
442
69
3
0
329,870
0
L
Bellona
10,165
484
106
5
0
392,428
0
W
Zeus
10,398
495
84
4
0
330,251
0
W
Medusa
11,603
553
106
5
0
386,169
0
W
Cerberus
10,025
477
44
2
0
279,708
0
W
Ah Puch
10,806
515
111
5
0
299,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role